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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Celtavian" data-source="post: 6769141" data-attributes="member: 5834"><p>You mean we've been debating this very point and you missed it? The entire reason for this debate is because you have to choose Moradin as your patron or you might end up in the wall no matter how good a dwarf you've been. </p><p></p><p>Fortunately, every dwarf knows this that is a part of dwarf society. All the people of the FR know that you have to choose a patron or you end up in the wall. The idea being the patron collects you from the Fugue Plane and gives you a set of rules you were to follow so that Kelemvor can judge you according to your deity's rules. It is the FR version of punishing The Faithless for having no faith and not following the rules the gods have set forth. It's one of the reasons I prefer the Realms. They give you a reason why the gods exist and why it is important that you worship them. This idea of gods existing and people get to ignore them as long as they're good never sat well with me. Contrary to what some in this thread have posted, even in polytheism not giving the gods their proper worship was considered wrong and sinful behavior that usually had you cast into a bad place. The concept of faithlessness aka atheism did not really exist. That's what seems to have some people confused. As I see it the Wall is more the concept of not following the rules as the gods have set them forth and refusing to accept the sovereignty of the gods rule over the souls of the FR. Those that fail to acknowledge their rule and refuse to take a patron deity to protect them in the afterlife get to waste away on the wall for their lack of faith.</p><p></p><p>I don't have a problem with it. Makes the FR seem more realistic in regards to its religious traditions. Gods have never been easy on the lesser living creatures of a world. You do things the way they want them done or you suffer consequences regardless of how "good" or "right" you think you are. It's one of the reasons why in real life I stay as far away from religion as I possibly can. But in a fantasy game, if the gods are real, make them real. That includes the parts of religion most dislike such as the tyranny of "do it the way I tell you or else."</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6769141, member: 5834"] You mean we've been debating this very point and you missed it? The entire reason for this debate is because you have to choose Moradin as your patron or you might end up in the wall no matter how good a dwarf you've been. Fortunately, every dwarf knows this that is a part of dwarf society. All the people of the FR know that you have to choose a patron or you end up in the wall. The idea being the patron collects you from the Fugue Plane and gives you a set of rules you were to follow so that Kelemvor can judge you according to your deity's rules. It is the FR version of punishing The Faithless for having no faith and not following the rules the gods have set forth. It's one of the reasons I prefer the Realms. They give you a reason why the gods exist and why it is important that you worship them. This idea of gods existing and people get to ignore them as long as they're good never sat well with me. Contrary to what some in this thread have posted, even in polytheism not giving the gods their proper worship was considered wrong and sinful behavior that usually had you cast into a bad place. The concept of faithlessness aka atheism did not really exist. That's what seems to have some people confused. As I see it the Wall is more the concept of not following the rules as the gods have set them forth and refusing to accept the sovereignty of the gods rule over the souls of the FR. Those that fail to acknowledge their rule and refuse to take a patron deity to protect them in the afterlife get to waste away on the wall for their lack of faith. I don't have a problem with it. Makes the FR seem more realistic in regards to its religious traditions. Gods have never been easy on the lesser living creatures of a world. You do things the way they want them done or you suffer consequences regardless of how "good" or "right" you think you are. It's one of the reasons why in real life I stay as far away from religion as I possibly can. But in a fantasy game, if the gods are real, make them real. That includes the parts of religion most dislike such as the tyranny of "do it the way I tell you or else." [/QUOTE]
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