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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="I'm A Banana" data-source="post: 6778392" data-attributes="member: 2067"><p>Is that all you care about? Because everyone I know cares about doing what they can to make the world a better place for everyone they can. Some in small ways, some in large, some in ways that conflict with others, but it is absolutely something that every single person I know cares about. It <em>bothers</em> them that innocent children are suffering half a world away, for instance, or when they hear about a tragedy on the news. They have empathy for people they aren't directly responsible for. </p><p></p><p>I do need my fictional people to have that empathy, too, or they become entirely unbelievable as people. I find a world of sociopaths who don't care about others' suffering (beyond their monkeysphere of a couple-dozen) to be deeply alien and incomprehensible, not to mention that each individual person in that world would simply be off-putting as characters in a narrative.</p><p></p><p></p><p>That's mischaracterizing the world-view of billions of people, actually. There are several quite thoughtful responses to the Problem of Hell that maintain a truly benevolent deity while allowing for some kind of divine punishment. These solutions are pretty much not available within the fictional construct that FR has set up for itself. </p><p></p><p>Like, the idea that an FR god like Tyr can come to you while you're hanging out on the Fugue and say "Hey, come on, join my team, I think you're worthy, just sign up with me!" and thus save the soul from eternal torment is, superficially, like C. S. Lewis's answer to the Problem of Hell - that it is self-imposed by those who reject salvation, and is always available to those who accept it. Except that C. S. Lewis's God is the transcendent creator and sustainer of all that is truly good, while Tyr is just one powerful magical being among many in one world among many and who is, by his inaction, allowing a great injustice to come into existence. The resolution Lewis uses isn't available to FR because their gods are fundamentally very different things, and their punishments are for completely unrelated offenses. Lewis's God allows punishment as a consequence of its nature - an individual who suffers embraces that suffering, and if they no longer desire that suffering, they are forgiven. Tyr allows punishment because, what, he got <em>out-voted</em>? </p><p></p><p></p><p>Here you seem to mistake schadenfreude and tribalism for a metaphysical axiology. It's understandable - some actors try to mask the former two things as the latter thing in an attempt to globalize their in-group/out-group distinctions, and so they speak like they're the same thing - but it's pretty easy to see the difference when you look at the function of the speech. I could buy a world where the FR folk were like that - asserting that nonbelievers in God X suffer because they identify God X as the best and themselves as the best. And then the people who believe in God Y do the same. And so on. You could even have one be <em>right</em>, and so all the others would be punished in some way. But then you lose the pantheonic polytheism and the "God OF X" appellations so popular in D&D-land. I mean, you can't have a coherent metaphysical axiology around "The God of Swords is the best" as a truth about the world-building. That's part of the mess that FR is running into with the Wall, of course. </p><p></p><p></p><p>That'd be a pretty wildly unbelievable element to include in a narrative.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6778392, member: 2067"] Is that all you care about? Because everyone I know cares about doing what they can to make the world a better place for everyone they can. Some in small ways, some in large, some in ways that conflict with others, but it is absolutely something that every single person I know cares about. It [I]bothers[/I] them that innocent children are suffering half a world away, for instance, or when they hear about a tragedy on the news. They have empathy for people they aren't directly responsible for. I do need my fictional people to have that empathy, too, or they become entirely unbelievable as people. I find a world of sociopaths who don't care about others' suffering (beyond their monkeysphere of a couple-dozen) to be deeply alien and incomprehensible, not to mention that each individual person in that world would simply be off-putting as characters in a narrative. That's mischaracterizing the world-view of billions of people, actually. There are several quite thoughtful responses to the Problem of Hell that maintain a truly benevolent deity while allowing for some kind of divine punishment. These solutions are pretty much not available within the fictional construct that FR has set up for itself. Like, the idea that an FR god like Tyr can come to you while you're hanging out on the Fugue and say "Hey, come on, join my team, I think you're worthy, just sign up with me!" and thus save the soul from eternal torment is, superficially, like C. S. Lewis's answer to the Problem of Hell - that it is self-imposed by those who reject salvation, and is always available to those who accept it. Except that C. S. Lewis's God is the transcendent creator and sustainer of all that is truly good, while Tyr is just one powerful magical being among many in one world among many and who is, by his inaction, allowing a great injustice to come into existence. The resolution Lewis uses isn't available to FR because their gods are fundamentally very different things, and their punishments are for completely unrelated offenses. Lewis's God allows punishment as a consequence of its nature - an individual who suffers embraces that suffering, and if they no longer desire that suffering, they are forgiven. Tyr allows punishment because, what, he got [I]out-voted[/I]? Here you seem to mistake schadenfreude and tribalism for a metaphysical axiology. It's understandable - some actors try to mask the former two things as the latter thing in an attempt to globalize their in-group/out-group distinctions, and so they speak like they're the same thing - but it's pretty easy to see the difference when you look at the function of the speech. I could buy a world where the FR folk were like that - asserting that nonbelievers in God X suffer because they identify God X as the best and themselves as the best. And then the people who believe in God Y do the same. And so on. You could even have one be [I]right[/I], and so all the others would be punished in some way. But then you lose the pantheonic polytheism and the "God OF X" appellations so popular in D&D-land. I mean, you can't have a coherent metaphysical axiology around "The God of Swords is the best" as a truth about the world-building. That's part of the mess that FR is running into with the Wall, of course. That'd be a pretty wildly unbelievable element to include in a narrative. [/QUOTE]
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