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*Dungeons & Dragons
[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="MG.0" data-source="post: 6779432" data-attributes="member: 6799436"><p>Ok, one last reply to this garbage and I'm done:</p><p></p><p></p><p></p><p>Who said everything goes the atheist character's way? All players should be able to represent their character, and yet get along with the other characters in their group. It is <strong>trivially easy</strong> to play a party of <strong>diverse beliefs and alignments with no conflicts</strong> whatsoever if you keep in mind that the <strong>players' enjoyment comes first</strong> and you apply <strong>a little imagination</strong> instead of unyielding uninspired dogma about how real world religions work, blah, blah, blah.</p><p></p><p></p><p>You like quoting canon from various settings to support your idea of faith being paramount, yet ignore or fail to understand the lessons it clearly contains. Several times in Dragonlance and other settings we see clerical healing bestowed upon unbelievers. Many of the heroes of the lance had no particular faith, or even actively denied it, yet were not evil. The clerics did not deny them healing out of some perverse need to avoid aiding an unbeliever. <em>(<em> You balk at every possible compromise or solution. That, d</em>espite the appearance you are trying to portray, clearly reveals your desire to punish players for their choice to play an unbeliever. )</em></p><p></p><p></p><p></p><p></p><p>Ultimately you feel the need to impose your interpretation of the importance of faith represented in a few novels and books on all players, regardless of their comfort level with religion in general.</p><p></p><p>Wow, you should start a church/cult...you're halfway there already.</p><p></p><p><span style="color: darkorange"><strong>Mod Note:</strong> Please don't make it personal. Address the content of the post, not the person of the poster. Thanks. ~Umbran</span></p></blockquote><p></p>
[QUOTE="MG.0, post: 6779432, member: 6799436"] Ok, one last reply to this garbage and I'm done: Who said everything goes the atheist character's way? All players should be able to represent their character, and yet get along with the other characters in their group. It is [B]trivially easy[/B] to play a party of [B]diverse beliefs and alignments with no conflicts[/B] whatsoever if you keep in mind that the [B]players' enjoyment comes first[/B] and you apply [B]a little imagination[/B] instead of unyielding uninspired dogma about how real world religions work, blah, blah, blah. You like quoting canon from various settings to support your idea of faith being paramount, yet ignore or fail to understand the lessons it clearly contains. Several times in Dragonlance and other settings we see clerical healing bestowed upon unbelievers. Many of the heroes of the lance had no particular faith, or even actively denied it, yet were not evil. The clerics did not deny them healing out of some perverse need to avoid aiding an unbeliever. [I]([I] You balk at every possible compromise or solution. That, d[/I]espite the appearance you are trying to portray, clearly reveals your desire to punish players for their choice to play an unbeliever. )[/I] Ultimately you feel the need to impose your interpretation of the importance of faith represented in a few novels and books on all players, regardless of their comfort level with religion in general. Wow, you should start a church/cult...you're halfway there already. [color=darkorange][B]Mod Note:[/B] Please don't make it personal. Address the content of the post, not the person of the poster. Thanks. ~Umbran[/color] [/QUOTE]
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