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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Phantarch" data-source="post: 6780169" data-attributes="member: 6801685"><p>Arguably, fear and respect ARE worship. There are certainly many religious practices that solely existed to appease the gods, and weren't performed out of love and devotion. Within the Forgotten Realms, Umberlee is a classic example of this.</p><p></p><p></p><p></p><p>And this seems to be a major source of the divide. Those who have been defending the Wall have seemed to have a stronger tendency to view the realms separate from all other settings, and those most opposed have seemed to be coming from a planescape many worlds standpoint.</p><p></p><p>For me personally, I like to view each campaign setting in a vacuum, so to speak. Trying to find cohesion in the metaphysics of all of the campaign settings to me ends up making as much sense as if you tried to create one super religion out of all of the world's religions. In both situations, it's a lot easier to find internal consistency.</p><p></p><p></p><p></p><p>I think a lot of it comes down to accepting the tone of the setting. Most people don't balk at the idea of dark sun not having gods at all. Most people WOULD balk at a character trying to play a cleric devoted to a god in Dark Sun. For those defending the Wall and the religious setup of the realms, I think it's a fundamental part of the tone of the setting.</p><p></p><p>For me personally, it's just a fun exercise. I have a bit of history in apologetics, and enjoy the exercise of accepting the tenants of a faith and trying to find arguments to justify and defend it. It's pretty easy to say a religion is wrong; it's more challenging frequently to prove that it's right. In real life, I'm agnostic now, so I don't do a lot of defense of religion anymore. As a result, fictional religions are all I get to exercise that part of my brain on.</p></blockquote><p></p>
[QUOTE="Phantarch, post: 6780169, member: 6801685"] Arguably, fear and respect ARE worship. There are certainly many religious practices that solely existed to appease the gods, and weren't performed out of love and devotion. Within the Forgotten Realms, Umberlee is a classic example of this. And this seems to be a major source of the divide. Those who have been defending the Wall have seemed to have a stronger tendency to view the realms separate from all other settings, and those most opposed have seemed to be coming from a planescape many worlds standpoint. For me personally, I like to view each campaign setting in a vacuum, so to speak. Trying to find cohesion in the metaphysics of all of the campaign settings to me ends up making as much sense as if you tried to create one super religion out of all of the world's religions. In both situations, it's a lot easier to find internal consistency. I think a lot of it comes down to accepting the tone of the setting. Most people don't balk at the idea of dark sun not having gods at all. Most people WOULD balk at a character trying to play a cleric devoted to a god in Dark Sun. For those defending the Wall and the religious setup of the realms, I think it's a fundamental part of the tone of the setting. For me personally, it's just a fun exercise. I have a bit of history in apologetics, and enjoy the exercise of accepting the tenants of a faith and trying to find arguments to justify and defend it. It's pretty easy to say a religion is wrong; it's more challenging frequently to prove that it's right. In real life, I'm agnostic now, so I don't do a lot of defense of religion anymore. As a result, fictional religions are all I get to exercise that part of my brain on. [/QUOTE]
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[Forgotten Realms] The Wall of the Faithless
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