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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Hussar" data-source="post: 6781486" data-attributes="member: 22779"><p>Ok, just one thing first. NeonC, please don't go line by line. If you have a point, make it and move on. Trying to do this line by line thing is very hard to read and I can't do it.</p><p></p><p></p><p></p><p>Funny you should bring that up. It's not like Han holds onto this belief by the end of even the first movie. He sees the reality of the Force and accepts it by the end of the first movie. But we're talking about a character who, despite all the overwhelming evidence and the fact that he's actually WRONG, continues to hold onto a belief in the face of the other characters in the group and has goals to destroy those other character's beliefs. Do you think a mad-scientist type that's researching a way to destroy mitichlorians would be welcome in a Star Wars game with Jedi in the group?</p><p></p><p> </p><p></p><p>You missed my point a bit. One of the major conceits of a Dark Sun game is that you will oppose the Sorcerer Kings. That's pretty much a given in the setting. So, any character that is trying to restore Athas and make it as nice a place as possible is certainly fitting into the setting. OTOH, a gnome cleric of Garl Glittergold very much doesn't fit with the setting, regardless of how the character feels about the Sorcerer Kings. </p><p></p><p>If I play a wizard in Dark Sun and keep casting arcane spells in public all the time, should I expect the DM to gloss over the fact that the populace should be getting out the torches and pitchforks? If I'm defiling, should I expect that the rest of the group will just look the other way and help me whenever I ask for it? (presuming a good(ish) aligned group that actually cares about defiling <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> )</p><p></p><p>The funny thing here is, people are getting surprised that a theistic character might feel pretty strongly about a heretical character. Sure, we might gloss over it and just lampshade the whole thing. Fair enough. It's not like we don't do that all the time anyway. But, OTOH, I wouldn't be terribly shocked to see someone playing a theistic character get pretty pissed about a Faithless (someone so horrid in the eyes of the faith that they are denied ANY afterlife) character in the group. You or I might not think it's a big deal. To be honest, from my personal point of view, I completely agree with [MENTION=2067]I'm A Banana[/MENTION] and [MENTION=6799436]MG.0[/MENTION] that the Wall is a pretty nasty bit of Realmslore.</p><p></p><p>But, it IS part of the Realms. To me, it's more interesting to try to accept this as true and play out the repercussions of that, rather than make a character whose primary goal is to tear down the Wall, a major element of the Faerunian faith in the afterlife.</p><p></p><p>I do see it as somewhat unrealistic that a theistic group would accept this character into the group. If the atheist character was an NPC, he'd get kicked to the curb just like the CE thief. The only reason we have to bring him into the group is because he has a PC halo around his head and I HATE that sort of group building.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6781486, member: 22779"] Ok, just one thing first. NeonC, please don't go line by line. If you have a point, make it and move on. Trying to do this line by line thing is very hard to read and I can't do it. Funny you should bring that up. It's not like Han holds onto this belief by the end of even the first movie. He sees the reality of the Force and accepts it by the end of the first movie. But we're talking about a character who, despite all the overwhelming evidence and the fact that he's actually WRONG, continues to hold onto a belief in the face of the other characters in the group and has goals to destroy those other character's beliefs. Do you think a mad-scientist type that's researching a way to destroy mitichlorians would be welcome in a Star Wars game with Jedi in the group? You missed my point a bit. One of the major conceits of a Dark Sun game is that you will oppose the Sorcerer Kings. That's pretty much a given in the setting. So, any character that is trying to restore Athas and make it as nice a place as possible is certainly fitting into the setting. OTOH, a gnome cleric of Garl Glittergold very much doesn't fit with the setting, regardless of how the character feels about the Sorcerer Kings. If I play a wizard in Dark Sun and keep casting arcane spells in public all the time, should I expect the DM to gloss over the fact that the populace should be getting out the torches and pitchforks? If I'm defiling, should I expect that the rest of the group will just look the other way and help me whenever I ask for it? (presuming a good(ish) aligned group that actually cares about defiling :D ) The funny thing here is, people are getting surprised that a theistic character might feel pretty strongly about a heretical character. Sure, we might gloss over it and just lampshade the whole thing. Fair enough. It's not like we don't do that all the time anyway. But, OTOH, I wouldn't be terribly shocked to see someone playing a theistic character get pretty pissed about a Faithless (someone so horrid in the eyes of the faith that they are denied ANY afterlife) character in the group. You or I might not think it's a big deal. To be honest, from my personal point of view, I completely agree with [MENTION=2067]I'm A Banana[/MENTION] and [MENTION=6799436]MG.0[/MENTION] that the Wall is a pretty nasty bit of Realmslore. But, it IS part of the Realms. To me, it's more interesting to try to accept this as true and play out the repercussions of that, rather than make a character whose primary goal is to tear down the Wall, a major element of the Faerunian faith in the afterlife. I do see it as somewhat unrealistic that a theistic group would accept this character into the group. If the atheist character was an NPC, he'd get kicked to the curb just like the CE thief. The only reason we have to bring him into the group is because he has a PC halo around his head and I HATE that sort of group building. [/QUOTE]
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