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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Celtavian" data-source="post: 6781728" data-attributes="member: 5834"><p>We share the same thinking. To me the Wall of the Faithless is The Realms form of polytheism and The Wall of the Faithless is very much a part of Realmsian polytheism. Ancient religions had all kinds of crazy notions about the afterlife, gods, and the like. I don't see why The Wall of the Faithless is any different. All gods in D&D are is all the crazy things you see in ancient religions brought to life in a fantasy setting making them "real" in the context of the world. If the Wall of the Faithless were removed it would be removing one of the unique elements of Realmsian polytheism. </p><p></p><p>If the OP wants to come up with his own version of how the gods go about judging people in his version of the Realms because he feels it better fits his idea of heroic fantasy, to each his own. As far as the Wall of the Faithless being a problem in a heroic fantasy game, I don't have any problem with it. Contrary to some of the claims I've seen on this thread, the ancient gods demanded worship. If you didn't pay them their proper respect, you paid a price. Sometimes in the living world, sometimes in the afterlife world. The Wall of the Faithless is The Realms version of the price for not choosing to follow a god. To me it is no different from gravity or the sun rising. It's part of the world and how it works. Neither good nor evil, just a force that ensures the worship of the gods by the mortals residing in The Realms. It is a spiritual protection racket, like most religions have always been. The entire idea of priests and gods having control of your life and soul is what drove religion and religious power for time immemorial. It just so happens that spiritual protection racket is real in D&D worlds and in The Realms the Wall is a part of that racket.</p><p></p><p>And this thread would be a lot more entertaining if people were playing Realms characters arguing the morality of the wall. Then at least we would be getting some fun role-play concerning The Realms.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6781728, member: 5834"] We share the same thinking. To me the Wall of the Faithless is The Realms form of polytheism and The Wall of the Faithless is very much a part of Realmsian polytheism. Ancient religions had all kinds of crazy notions about the afterlife, gods, and the like. I don't see why The Wall of the Faithless is any different. All gods in D&D are is all the crazy things you see in ancient religions brought to life in a fantasy setting making them "real" in the context of the world. If the Wall of the Faithless were removed it would be removing one of the unique elements of Realmsian polytheism. If the OP wants to come up with his own version of how the gods go about judging people in his version of the Realms because he feels it better fits his idea of heroic fantasy, to each his own. As far as the Wall of the Faithless being a problem in a heroic fantasy game, I don't have any problem with it. Contrary to some of the claims I've seen on this thread, the ancient gods demanded worship. If you didn't pay them their proper respect, you paid a price. Sometimes in the living world, sometimes in the afterlife world. The Wall of the Faithless is The Realms version of the price for not choosing to follow a god. To me it is no different from gravity or the sun rising. It's part of the world and how it works. Neither good nor evil, just a force that ensures the worship of the gods by the mortals residing in The Realms. It is a spiritual protection racket, like most religions have always been. The entire idea of priests and gods having control of your life and soul is what drove religion and religious power for time immemorial. It just so happens that spiritual protection racket is real in D&D worlds and in The Realms the Wall is a part of that racket. And this thread would be a lot more entertaining if people were playing Realms characters arguing the morality of the wall. Then at least we would be getting some fun role-play concerning The Realms. [/QUOTE]
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