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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="I'm A Banana" data-source="post: 6784826" data-attributes="member: 2067"><p>And neither is "the status quo is corrupt and must be overturned." D&D characters have been offin' gods since you could show bosoms in monster books.</p><p></p><p></p><p>I can't control how others act. It'll be up to them to decide what to do. There are plenty of interpretations that don't lead to enemy status, the most obvious of which is the same logic that my character is using to work with the believers: there's bad guys out there that we all want to beat up before we get to the finer points of Balance. You might even opt to take the view seriously, if you're into your character potentially changing in their belief - it's certainly not an uncommon belief in post-Cataclsym DL that the gods are bloody useless since they went and dropped a mountain on people. It's why divine magic is rare - people have been turning from the gods for eons at this point, rejecting them. The gods are there, but folks are getting along just fine without 'em (until one of the evil ones decides to press the point). A character who views them in the same light is more in line with the setting than divergent from it - they would prefer to keep a godless world rather than return to a world with Cataclysms. </p><p></p><p>The only thing that makes my character crazy is the same thing that makes any heroic character crazy - a belief that they can change the world for the better. Dismissing it as simple madness is understandable, but like with <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheWonka" target="_blank">The Wonka</a> trope that the character trucks in, shows a lack of understanding. He's thinking on a different level than those around him, and dismissing it as insanity says more about the character doing the dismissing than it does about him. </p><p></p><p>The Cataclysm was caused by the gods - they're the ones who chucked the mountain. Blaming the mortals is just blaming the victims (the millions of screaming, innocent victims). If something forced the gods' hands, it's not part of <a href="http://dragonlancenexus.com/lexicon/index.php?title=Cataclysm" target="_blank">the story</a> - aside from "the Balance," no reason is given. My character's sincere belief is that any world order that requires the periodic slaughter of millions of innocents in the name of sustaining the world is a world order in severe need of up-ending, and that rather than Balance, the world can be sustained, empowered, and made better by the Change - something as dynamic and ever-changing and open to random intervention as the Balance is precise and exacting and passionless and cruel.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6784826, member: 2067"] And neither is "the status quo is corrupt and must be overturned." D&D characters have been offin' gods since you could show bosoms in monster books. I can't control how others act. It'll be up to them to decide what to do. There are plenty of interpretations that don't lead to enemy status, the most obvious of which is the same logic that my character is using to work with the believers: there's bad guys out there that we all want to beat up before we get to the finer points of Balance. You might even opt to take the view seriously, if you're into your character potentially changing in their belief - it's certainly not an uncommon belief in post-Cataclsym DL that the gods are bloody useless since they went and dropped a mountain on people. It's why divine magic is rare - people have been turning from the gods for eons at this point, rejecting them. The gods are there, but folks are getting along just fine without 'em (until one of the evil ones decides to press the point). A character who views them in the same light is more in line with the setting than divergent from it - they would prefer to keep a godless world rather than return to a world with Cataclysms. The only thing that makes my character crazy is the same thing that makes any heroic character crazy - a belief that they can change the world for the better. Dismissing it as simple madness is understandable, but like with [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/TheWonka"]The Wonka[/URL] trope that the character trucks in, shows a lack of understanding. He's thinking on a different level than those around him, and dismissing it as insanity says more about the character doing the dismissing than it does about him. The Cataclysm was caused by the gods - they're the ones who chucked the mountain. Blaming the mortals is just blaming the victims (the millions of screaming, innocent victims). If something forced the gods' hands, it's not part of [URL="http://dragonlancenexus.com/lexicon/index.php?title=Cataclysm"]the story[/URL] - aside from "the Balance," no reason is given. My character's sincere belief is that any world order that requires the periodic slaughter of millions of innocents in the name of sustaining the world is a world order in severe need of up-ending, and that rather than Balance, the world can be sustained, empowered, and made better by the Change - something as dynamic and ever-changing and open to random intervention as the Balance is precise and exacting and passionless and cruel. [/QUOTE]
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