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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Hussar" data-source="post: 6791351" data-attributes="member: 22779"><p>Wait, what? The whole point of the Star Wars setting is to fight the Empire. That's part and parcel to the setting that you have Rebels that fight the Empire. Playing Luke or Leia is not anti-setting whatsoever. Playing a Cylon, whose themes are completely orthagonal to the setting, THAT'S an anti-setting character.</p><p></p><p>Breaking minor bits of canon? Not a problem. An intelligent stove searching for its master in Forgotten Realms? Agreed, absolutely no problem. It's part and parcel to the tone and feel of the setting of Forgotten Realms. High magic, high fantasy. Not a problem, at all.</p><p></p><p>Declaring that an in game element which is not presented as such in any way shape or form as terribly evil and morally repugnant, and then creating a character bent on fighting that newly created injustice? Yeah, that's an anti-setting character.</p><p></p><p></p><p></p><p>But, again, look at the Fellowship. Completely, 100% tied to the setting. None of the characters show the slightest interest in rewriting the setting in any form. The Hobbits are unusual, for hobbits, for going on an adventure, but, it's not like their players have declared that elves are evil and should be killed. Or that all the Wizards are morally repugnant for not stopping Sauron when they had the chance. Or, even one better, declaring that Sauron is <em>RIGHT</em> and joining Sauron's side. That would be an anti-setting character. </p><p></p><p>Being something of an outsider is one thing. Sure, Adventurers are Different is a pretty common trope. Note, you brought up my Feylock. Remember, the point of a warlock in 4e is that their sources of magic, like a Binder, don't need to be alive. But, also, there are Fey in 4e Darksun, as I understood it. That was one of the changes in the setting, at least as it was explained to me. I'll cop, 100%, to my own ignorance of the setting. And playing a caster in Darksun is not all that unusual. Defiler vs Preserver is a major theme of the setting.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6791351, member: 22779"] Wait, what? The whole point of the Star Wars setting is to fight the Empire. That's part and parcel to the setting that you have Rebels that fight the Empire. Playing Luke or Leia is not anti-setting whatsoever. Playing a Cylon, whose themes are completely orthagonal to the setting, THAT'S an anti-setting character. Breaking minor bits of canon? Not a problem. An intelligent stove searching for its master in Forgotten Realms? Agreed, absolutely no problem. It's part and parcel to the tone and feel of the setting of Forgotten Realms. High magic, high fantasy. Not a problem, at all. Declaring that an in game element which is not presented as such in any way shape or form as terribly evil and morally repugnant, and then creating a character bent on fighting that newly created injustice? Yeah, that's an anti-setting character. But, again, look at the Fellowship. Completely, 100% tied to the setting. None of the characters show the slightest interest in rewriting the setting in any form. The Hobbits are unusual, for hobbits, for going on an adventure, but, it's not like their players have declared that elves are evil and should be killed. Or that all the Wizards are morally repugnant for not stopping Sauron when they had the chance. Or, even one better, declaring that Sauron is [i]RIGHT[/i] and joining Sauron's side. That would be an anti-setting character. Being something of an outsider is one thing. Sure, Adventurers are Different is a pretty common trope. Note, you brought up my Feylock. Remember, the point of a warlock in 4e is that their sources of magic, like a Binder, don't need to be alive. But, also, there are Fey in 4e Darksun, as I understood it. That was one of the changes in the setting, at least as it was explained to me. I'll cop, 100%, to my own ignorance of the setting. And playing a caster in Darksun is not all that unusual. Defiler vs Preserver is a major theme of the setting. [/QUOTE]
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