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[Forgotten Realms] The Wall of the Faithless
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<blockquote data-quote="Ilbranteloth" data-source="post: 6791524" data-attributes="member: 6778044"><p>Or perhaps he just doesn't get answered at all, and receives no spells or other special abilities that would normally be granted by his Deity since he can no longer remain in contact with his deity. In which case you can elaborate his backstory to include how he came to be on Athas from his original world.</p><p></p><p>Basically a case can be made for just about anything to work. And you know what, it might work out really, really well. But I think the point that he's trying to make is this:</p><p></p><p>As the DM he's setting guidelines and a framework for the sort of story he'd like to tell, and campaign he'd like to run. That's his prerogative, and essentially saying to a group of people, 'let's play Football.' The intent is clear. And somebody comes back and says I'm playing Arena Football. </p><p></p><p>Perhaps everybody else is OK with it, and they decide to play Arena Football. But that's not what the DM was offering. He's saying I'd love for you to come play in my game, and here are the rules. And that person is ignoring that and doing what he wants.</p><p></p><p>Most of the time as the DM we (or at least I) feel somewhat responsible for everybody having fun. And we kind of say, well, OK, if that's what it takes for you to have fun, then I'll work with it.</p><p></p><p>In the end I guess it should be acceptable to say, 'No, those aren't the rules for this game. You'll have to play by the rules I've set out. If you don't want to do that, then rather than trying to fit you into my rules, let's just agree that this probably isn't the right game for you.'</p><p></p><p>I will note that most of the players who haven't followed my initial requests are usually the ones that drop out a little way down the line. Not because I was doing anything punitive, but because the tone and approach to my campaign wasn't what they were looking for.</p><p></p><p>So I guess I'd still recommend trying to find something that works for both of you first, but consider the bigger picture to see if those accommodations are really going to take care of it, or if they are just a sign of a larger incompatibility.</p><p></p><p>In the end, the point is for everybody to have fun, but that includes the DM as well. </p><p></p><p>Ilbranteloth</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6791524, member: 6778044"] Or perhaps he just doesn't get answered at all, and receives no spells or other special abilities that would normally be granted by his Deity since he can no longer remain in contact with his deity. In which case you can elaborate his backstory to include how he came to be on Athas from his original world. Basically a case can be made for just about anything to work. And you know what, it might work out really, really well. But I think the point that he's trying to make is this: As the DM he's setting guidelines and a framework for the sort of story he'd like to tell, and campaign he'd like to run. That's his prerogative, and essentially saying to a group of people, 'let's play Football.' The intent is clear. And somebody comes back and says I'm playing Arena Football. Perhaps everybody else is OK with it, and they decide to play Arena Football. But that's not what the DM was offering. He's saying I'd love for you to come play in my game, and here are the rules. And that person is ignoring that and doing what he wants. Most of the time as the DM we (or at least I) feel somewhat responsible for everybody having fun. And we kind of say, well, OK, if that's what it takes for you to have fun, then I'll work with it. In the end I guess it should be acceptable to say, 'No, those aren't the rules for this game. You'll have to play by the rules I've set out. If you don't want to do that, then rather than trying to fit you into my rules, let's just agree that this probably isn't the right game for you.' I will note that most of the players who haven't followed my initial requests are usually the ones that drop out a little way down the line. Not because I was doing anything punitive, but because the tone and approach to my campaign wasn't what they were looking for. So I guess I'd still recommend trying to find something that works for both of you first, but consider the bigger picture to see if those accommodations are really going to take care of it, or if they are just a sign of a larger incompatibility. In the end, the point is for everybody to have fun, but that includes the DM as well. Ilbranteloth [/QUOTE]
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