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Forgotten Realms - why do you still like running games here? +
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<blockquote data-quote="Jolly Ruby" data-source="post: 9760992" data-attributes="member: 7040015"><p>How I currently run it:</p><p></p><p>Neither the drows nor the orcs are inherently evil, but there are relevant evil drow and orc groups. </p><p></p><p>The main contact the surface people have with the drow is by Mezoberranzan, an imperialist theocracy that raids the surface for slaves. While the average drow in Mezoberranzan isn't evil or cruel, some things we consider abhorrent are commonplace there. (You can think of some post-medieval historical counterparts for reference). There are other groups too, the Bregan D'aerthe aren't outright evil, but they're frequently trouble (and sometimes uneasy allies) to the player characters. Some followers of Elistraee can be found, usually in big cities like Waterdeep where a bugbear dockworker or a kobold bricklayer wouldn't surprise anyone, or in isolated communities where they can be safe both from the Lolth aligned drows and the suspicious surfacers.</p><p></p><p>The orcs in the North aren't evil, but they got a bad rep from centuries of wars between them and the humans, dwarves and elves. There are groups who strive for peace and coexistence, and there are groups who seek vengeance and believe that the wars will only end when one side falls. The player characters deal with both groups, and often with the conflicts between the orc factions. The best ally against an orc horde is another orc horde. Or an orc leader who can convince the horde to retreat.</p></blockquote><p></p>
[QUOTE="Jolly Ruby, post: 9760992, member: 7040015"] How I currently run it: Neither the drows nor the orcs are inherently evil, but there are relevant evil drow and orc groups. The main contact the surface people have with the drow is by Mezoberranzan, an imperialist theocracy that raids the surface for slaves. While the average drow in Mezoberranzan isn't evil or cruel, some things we consider abhorrent are commonplace there. (You can think of some post-medieval historical counterparts for reference). There are other groups too, the Bregan D'aerthe aren't outright evil, but they're frequently trouble (and sometimes uneasy allies) to the player characters. Some followers of Elistraee can be found, usually in big cities like Waterdeep where a bugbear dockworker or a kobold bricklayer wouldn't surprise anyone, or in isolated communities where they can be safe both from the Lolth aligned drows and the suspicious surfacers. The orcs in the North aren't evil, but they got a bad rep from centuries of wars between them and the humans, dwarves and elves. There are groups who strive for peace and coexistence, and there are groups who seek vengeance and believe that the wars will only end when one side falls. The player characters deal with both groups, and often with the conflicts between the orc factions. The best ally against an orc horde is another orc horde. Or an orc leader who can convince the horde to retreat. [/QUOTE]
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