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<blockquote data-quote="Dark Psion" data-source="post: 261238" data-attributes="member: 959"><p>There is one thing all of you are overlooking here and that is new players.</p><p></p><p>For D&D to survive there has to be an influx of new players and DMs and it is the Fluff that draws them, the flavor of the Realms and Greyhawk is what got many into gaming. </p><p></p><p>The Crunch is what scares and overwhelms many of them at first, just too many numbers and rules. For those of us who have been playing since the D&D blue book, we tend to forget that for some people every adventure is new teritory.</p><p></p><p>As to big business, D&D isn't big business and never will be. Hasbro's business is based on Gold mines. Cabbage Patch kids, Tickle me Elmo and Pokemon are gold mines. D&D is not and that is a good thing because gold mines play out quickly. D&D is an Iron mine that has lasted and will last for generations. Occationally you might encounter a vein of gold or silver, but it is the iron that makes the consistant money.</p><p></p><p>As to Bean counters, I have two bosses at work, a brother and sister. The brother knows the business, the merchandice and the customers. He is out there with the employees, often doing the same job side by side. The sister sits in an air conditioned office crunching numbers, only occationally emerging to demonstiate how much she doesn't know about the business. It's best to just smile, agree with her and wait for her to go back office to count more beans.</p><p></p><p>Oh and Anthony, just because you live among the Trolls, it doesn't make you one.</p></blockquote><p></p>
[QUOTE="Dark Psion, post: 261238, member: 959"] There is one thing all of you are overlooking here and that is new players. For D&D to survive there has to be an influx of new players and DMs and it is the Fluff that draws them, the flavor of the Realms and Greyhawk is what got many into gaming. The Crunch is what scares and overwhelms many of them at first, just too many numbers and rules. For those of us who have been playing since the D&D blue book, we tend to forget that for some people every adventure is new teritory. As to big business, D&D isn't big business and never will be. Hasbro's business is based on Gold mines. Cabbage Patch kids, Tickle me Elmo and Pokemon are gold mines. D&D is not and that is a good thing because gold mines play out quickly. D&D is an Iron mine that has lasted and will last for generations. Occationally you might encounter a vein of gold or silver, but it is the iron that makes the consistant money. As to Bean counters, I have two bosses at work, a brother and sister. The brother knows the business, the merchandice and the customers. He is out there with the employees, often doing the same job side by side. The sister sits in an air conditioned office crunching numbers, only occationally emerging to demonstiate how much she doesn't know about the business. It's best to just smile, agree with her and wait for her to go back office to count more beans. Oh and Anthony, just because you live among the Trolls, it doesn't make you one. [/QUOTE]
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