Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Forgotten Rums....? Evil Overlords...?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coreyartus" data-source="post: 262314" data-attributes="member: 5399"><p>I've spent the last hour and a half reading this thread, and my emotions have ping-ponged back and forth from anger to frustration to elation to disgust to retrospection to deliberation... and I've finally drawn some conclusions. </p><p></p><p>Ultimately, the debate over the degree of crunchiness and fluffiness is a symptom of several larger concerns: what is considered a quality product (content), who determines that definition (designer, executive, or consumer), and the impact of that definition (profit margin). I think it's difficult to debate one topic without considering the others.</p><p></p><p>It seems many of the issues that have been discussed concerning WotC/Hasbro have been re-hashed over and over again for several years now, with no resolution in sight. Most say it's the maga-lithic company's fault for not knowing about the industry and it's players, and some say it's the Open-Gaming License and it's continuing ripples of impact on the gaming industry... Some could even say it's the blinded fan-consumer-designers that have lost all business sense in their zeal to create! I think perhaps it's a combination of all of these factors to some degree or another.</p><p></p><p>In the end, though, the game we all love will survive. The mega-lythic corporation will sell it in the end because they are blinded by their inability to see anything beyond their business concepts of profit and loss. (We've had our WotC feast, now expect famine for a while. Hasbro is just too big to know how to handle a niche industry like RPGs, and their hired guns are just that: hired to emulate their kind of thinking.) The game system will survive because the OGL has ensured we will continue to have supplements of some nature ad infinitum, crunchy and fluffy both. And there will always be those who have the zeal and drive to share their creations with others who also have their same interests, whether their motive is profit or simply proliferation.</p><p></p><p>The real question is whether we are patient and wise enough to withstand the trials and tribulations that these inevitable fluctuations in our hobby/industry will have. Product lines will come and go, sometimes returning and sometimes not. As long as the industry operates under a business ethic, it will always be so. Money and increasing profit margin are what drive the people in charge of the larger RPG companies right now, and until those unsavory elements burn themselves out and lose interest, we are at the mercy of their irrational judgments. Some good things have come from those companies, but like all large corporations that merely market commodities regardless of what they are and ignore the essence of why they produce the product in the first place, they are now strangling themselves to stay on top. </p><p></p><p>It is up to us as consumers and designers to keep the torch alive, to continue to support the hobby we all so very very evidently love. Ultimately, our efforts in buying (and publishing) what we feel in our hearts is quality--that's what will ensure that products that are all degrees of crunchy/fluffy will continue to be seen on shelves. </p><p></p><p>Unfortunately, for a while, those items that will never see the light of day from the large profit-driven coporations will be sacrificed. I, personally, would rather have those special supplements produced by people who care, with the profit going to people who encourage quality in RPGs. It scares me to have my hobby in the hands of people who base all their decisions on profitability. But, perhaps in a new incarnation, when there are new or different executives, we will be able to enjoy the best of both worlds. But are we patient enough to wait? TSR, WotC... perhaps the third time's the charm?</p></blockquote><p></p>
[QUOTE="Coreyartus, post: 262314, member: 5399"] I've spent the last hour and a half reading this thread, and my emotions have ping-ponged back and forth from anger to frustration to elation to disgust to retrospection to deliberation... and I've finally drawn some conclusions. Ultimately, the debate over the degree of crunchiness and fluffiness is a symptom of several larger concerns: what is considered a quality product (content), who determines that definition (designer, executive, or consumer), and the impact of that definition (profit margin). I think it's difficult to debate one topic without considering the others. It seems many of the issues that have been discussed concerning WotC/Hasbro have been re-hashed over and over again for several years now, with no resolution in sight. Most say it's the maga-lithic company's fault for not knowing about the industry and it's players, and some say it's the Open-Gaming License and it's continuing ripples of impact on the gaming industry... Some could even say it's the blinded fan-consumer-designers that have lost all business sense in their zeal to create! I think perhaps it's a combination of all of these factors to some degree or another. In the end, though, the game we all love will survive. The mega-lythic corporation will sell it in the end because they are blinded by their inability to see anything beyond their business concepts of profit and loss. (We've had our WotC feast, now expect famine for a while. Hasbro is just too big to know how to handle a niche industry like RPGs, and their hired guns are just that: hired to emulate their kind of thinking.) The game system will survive because the OGL has ensured we will continue to have supplements of some nature ad infinitum, crunchy and fluffy both. And there will always be those who have the zeal and drive to share their creations with others who also have their same interests, whether their motive is profit or simply proliferation. The real question is whether we are patient and wise enough to withstand the trials and tribulations that these inevitable fluctuations in our hobby/industry will have. Product lines will come and go, sometimes returning and sometimes not. As long as the industry operates under a business ethic, it will always be so. Money and increasing profit margin are what drive the people in charge of the larger RPG companies right now, and until those unsavory elements burn themselves out and lose interest, we are at the mercy of their irrational judgments. Some good things have come from those companies, but like all large corporations that merely market commodities regardless of what they are and ignore the essence of why they produce the product in the first place, they are now strangling themselves to stay on top. It is up to us as consumers and designers to keep the torch alive, to continue to support the hobby we all so very very evidently love. Ultimately, our efforts in buying (and publishing) what we feel in our hearts is quality--that's what will ensure that products that are all degrees of crunchy/fluffy will continue to be seen on shelves. Unfortunately, for a while, those items that will never see the light of day from the large profit-driven coporations will be sacrificed. I, personally, would rather have those special supplements produced by people who care, with the profit going to people who encourage quality in RPGs. It scares me to have my hobby in the hands of people who base all their decisions on profitability. But, perhaps in a new incarnation, when there are new or different executives, we will be able to enjoy the best of both worlds. But are we patient enough to wait? TSR, WotC... perhaps the third time's the charm? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forgotten Rums....? Evil Overlords...?
Top