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Forgotten Rums....? Evil Overlords...?
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<blockquote data-quote="J Lloyd" data-source="post: 263289" data-attributes="member: 5113"><p><strong>Re: DM Support</strong></p><p></p><p>[Andy_Collins]</p><p></p><p>"I'm curious: what's your definition of 'support'? [sic] 'Cause it seems to me like there are an awful lot of 'DM support' products on the shelves."</p><p></p><p>"Just for the sake of argument, let's completely ignore any "support" afforded to the DM by the...the five classbooks, and the "player" chapters of the Psionics Handbook and Epic Level Handbook." </p><p></p><p>Let's, indeed, since (1) the class books are not really DM support products (they are player support), and (2) as a DM, I would not buy these books to get help in DMing D&D games. I would buy them to get help in DMing selective sorts of issues within the game, and these issues are "add-on" issues (you know, like adding psionics to the base game, or adding "epic" level play, whatever that might mean). You are adding a different twist or dimension to the game so obviously you must add-on different ways for DMs to handle them. </p><p></p><p>"And also ignore any "support" that might be gained from the Forgotten Realms Campaign Setting and its following products, as well as from Oriental Adventures."</p><p></p><p>Indeed, since as a DM that runs my own campaign, I would never think about getting these products to help support my DMing efforts for my world.</p><p></p><p>...</p><p></p><p>"That's approximately 1,978 pages of products directed primarily (if not wholly) at the DM, or about 82 pages per month of the lifespan of 3E D&D. Almost three pages per day, if you're reading 24-7."</p><p></p><p>And most of it is not useful to most DMs. Or let me put it in other words, most of it is material that most DMs do not or cannot or will not use for their own campaigns. So you have a great deal of DMs who could do without a good deal of the material.</p><p></p><p>Why is it that a DM's Guide can be written, but a DM's Supplemental Guide can't be written? There' has to be a 1000 books that places a host of uninteresting or non-useful things for a DM into a book full of player support. </p><p></p><p>J. Lloyd</p></blockquote><p></p>
[QUOTE="J Lloyd, post: 263289, member: 5113"] [b]Re: DM Support[/b] [Andy_Collins] "I'm curious: what's your definition of 'support'? [sic] 'Cause it seems to me like there are an awful lot of 'DM support' products on the shelves." "Just for the sake of argument, let's completely ignore any "support" afforded to the DM by the...the five classbooks, and the "player" chapters of the Psionics Handbook and Epic Level Handbook." Let's, indeed, since (1) the class books are not really DM support products (they are player support), and (2) as a DM, I would not buy these books to get help in DMing D&D games. I would buy them to get help in DMing selective sorts of issues within the game, and these issues are "add-on" issues (you know, like adding psionics to the base game, or adding "epic" level play, whatever that might mean). You are adding a different twist or dimension to the game so obviously you must add-on different ways for DMs to handle them. "And also ignore any "support" that might be gained from the Forgotten Realms Campaign Setting and its following products, as well as from Oriental Adventures." Indeed, since as a DM that runs my own campaign, I would never think about getting these products to help support my DMing efforts for my world. ... "That's approximately 1,978 pages of products directed primarily (if not wholly) at the DM, or about 82 pages per month of the lifespan of 3E D&D. Almost three pages per day, if you're reading 24-7." And most of it is not useful to most DMs. Or let me put it in other words, most of it is material that most DMs do not or cannot or will not use for their own campaigns. So you have a great deal of DMs who could do without a good deal of the material. Why is it that a DM's Guide can be written, but a DM's Supplemental Guide can't be written? There' has to be a 1000 books that places a host of uninteresting or non-useful things for a DM into a book full of player support. J. Lloyd [/QUOTE]
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