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<blockquote data-quote="Psion" data-source="post: 263715" data-attributes="member: 172"><p><strong>Re: DM Support</strong></p><p></p><p></p><p></p><p>FWIW, I found the products you listed much more useful that rounser did... but then, rounser is a known kvetcher, so that is hardly a surprise.</p><p></p><p>That said, I was really set aback by the lack of utility on DDG. First off, you cite 224 pages of "how to use gods in a campaign", but really, a rather large part of that is devoted to deity stats that</p><p>1) Many or most GMs will not use, as deity stats RARELY come directly into play in the levels of play most D&Ders play at. More about the followers of the deity and less deity stats would have been of much higher utility.</p><p>2) Many GMs will not use at any rate, because they don't use the listed pantheons.</p><p></p><p>Now, making your own deities IS useful, but I had hoped that more options would have been presented for how deities interact and rules of conduct. For example, thinks like divine moots, options like making it so that deities can only destroy other deities at great personal cost, etc. As it is, DDG has a very singular approach on this note: it uses an expanded version of the basic D&D combat system and dismisses interaction on a more mystical level.</p><p></p><p>That said, as long as you are here: On your page, you say you didn't know if ELH stuff would be added to the SRD, you didn't know if the demand was there. Well let me tell you: I think ELH needs to be added to the SRD in a bad way! Lots of products like LOH held off on adding more epic level stuff specifically because they didn't have the tools. And after seeing the ELH, I think it could afford some third party support.</p></blockquote><p></p>
[QUOTE="Psion, post: 263715, member: 172"] [b]Re: DM Support[/b] FWIW, I found the products you listed much more useful that rounser did... but then, rounser is a known kvetcher, so that is hardly a surprise. That said, I was really set aback by the lack of utility on DDG. First off, you cite 224 pages of "how to use gods in a campaign", but really, a rather large part of that is devoted to deity stats that 1) Many or most GMs will not use, as deity stats RARELY come directly into play in the levels of play most D&Ders play at. More about the followers of the deity and less deity stats would have been of much higher utility. 2) Many GMs will not use at any rate, because they don't use the listed pantheons. Now, making your own deities IS useful, but I had hoped that more options would have been presented for how deities interact and rules of conduct. For example, thinks like divine moots, options like making it so that deities can only destroy other deities at great personal cost, etc. As it is, DDG has a very singular approach on this note: it uses an expanded version of the basic D&D combat system and dismisses interaction on a more mystical level. That said, as long as you are here: On your page, you say you didn't know if ELH stuff would be added to the SRD, you didn't know if the demand was there. Well let me tell you: I think ELH needs to be added to the SRD in a bad way! Lots of products like LOH held off on adding more epic level stuff specifically because they didn't have the tools. And after seeing the ELH, I think it could afford some third party support. [/QUOTE]
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