Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Forgotten Temple of Tharizdun - 4E style
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alphastream" data-source="post: 6119648" data-attributes="member: 11365"><p>Really good points regarding classic adventures. There was a Living Greyhawk re-issue of this adventure for 3E, which is probably what I would use if I were to run it for 4E. It did away with some of the boring aspects and distilled the action. There was a similar situation in the 3E version where an alarm can be raised, resulting in the vast majority of foes pouring into wherever the PCs are... that was a really crazy combat for us. </p><p></p><p>I do like large battles in 4E. I ran one for my Dark Sun home campaign when they entered the city of Raam. I wanted the city to be suitably chaotic, so I presented various factions (two noble families, an enigmatic group - the Veiled Alliance, the foes) and they all showed up at a merchant compound when the PCs came to claim an ancient book. There were a few non-minions in each faction to give the fight some meat, but the rest were minions showing up in waves. During the battle each side would offer to work with the PCs (in exchange for them pledging to their side), and their response influenced how they acted. I gave players control of any allied minions, giving them tactical responsibility and keeping me from making all the roles. I think in total it was something like 80 minions and it was really surprisingly fun. I had been prepared for possible failure and apology, but it remains one of my favorite sessions. The battle ended with the foes getting the book and the PCs escaping through ancient sewers with the Veiled Alliance. Pretty excellent. The battle itself was perhaps an hour and 20 minutes, which was perfect for the session.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 6119648, member: 11365"] Really good points regarding classic adventures. There was a Living Greyhawk re-issue of this adventure for 3E, which is probably what I would use if I were to run it for 4E. It did away with some of the boring aspects and distilled the action. There was a similar situation in the 3E version where an alarm can be raised, resulting in the vast majority of foes pouring into wherever the PCs are... that was a really crazy combat for us. I do like large battles in 4E. I ran one for my Dark Sun home campaign when they entered the city of Raam. I wanted the city to be suitably chaotic, so I presented various factions (two noble families, an enigmatic group - the Veiled Alliance, the foes) and they all showed up at a merchant compound when the PCs came to claim an ancient book. There were a few non-minions in each faction to give the fight some meat, but the rest were minions showing up in waves. During the battle each side would offer to work with the PCs (in exchange for them pledging to their side), and their response influenced how they acted. I gave players control of any allied minions, giving them tactical responsibility and keeping me from making all the roles. I think in total it was something like 80 minions and it was really surprisingly fun. I had been prepared for possible failure and apology, but it remains one of my favorite sessions. The battle ended with the foes getting the book and the PCs escaping through ancient sewers with the Veiled Alliance. Pretty excellent. The battle itself was perhaps an hour and 20 minutes, which was perfect for the session. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Forgotten Temple of Tharizdun - 4E style
Top