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(FORKED) Fire Extinguishers and Prozac - AKA Why We Care
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<blockquote data-quote="BryonD" data-source="post: 5414432" data-attributes="member: 957"><p>It most certainly is pure preference. And I don't care what other people play.</p><p></p><p>But there are still plenty of aspects well worthy of debate. (or at least fun to debate)</p><p></p><p>I find it very interesting that so many people want to claim that difference in taste between otherwise equivalent games is the sum total if the issue.</p><p>To me it is very much a matter of difference in tastes for radically different games. Clearly the realm of RPGs is vast and yet virtually all games that can be fairly called RPGs share elements that would equate them as unlike Monopoly. But, it remains true that within the realm of RPGs there are distinctions so great that a fan of one may find another so off-target that it may as well be akin to Monopoly. </p><p></p><p>It is also of some importance how the brand D&D is doing. I don't claim the hobby lives and dies by it. But it is certainly important. And while tastes are subjective, the economic impact of how broad a net a ruleset embraces is more of an objective matter. (Objective not implying that the details are readily observed). </p><p></p><p>And, it is fun. I care about Politics too much to really have fun arguing it.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5414432, member: 957"] It most certainly is pure preference. And I don't care what other people play. But there are still plenty of aspects well worthy of debate. (or at least fun to debate) I find it very interesting that so many people want to claim that difference in taste between otherwise equivalent games is the sum total if the issue. To me it is very much a matter of difference in tastes for radically different games. Clearly the realm of RPGs is vast and yet virtually all games that can be fairly called RPGs share elements that would equate them as unlike Monopoly. But, it remains true that within the realm of RPGs there are distinctions so great that a fan of one may find another so off-target that it may as well be akin to Monopoly. It is also of some importance how the brand D&D is doing. I don't claim the hobby lives and dies by it. But it is certainly important. And while tastes are subjective, the economic impact of how broad a net a ruleset embraces is more of an objective matter. (Objective not implying that the details are readily observed). And, it is fun. I care about Politics too much to really have fun arguing it. [/QUOTE]
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