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<blockquote data-quote="Celtavian" data-source="post: 5104491" data-attributes="member: 5834"><p>Nice post.</p><p></p><p>You're probably right. Our group has evolved a particular style based on our DM. Our DM has been doing things this way for going on 16 years now. He's been the one DMing most of the time over that period. He likes the lethal encounters. I think he feels like he hasn't done his job as a DM if he doesn't almost kill us.</p><p></p><p>And it probably doesn't help that we are a group of natural min-maxers. Some of us will take some feats that aren't always super optimal, but almost everyone takes the bread and butter feats too like <em>Power Attack</em> and <em>Weapon Focus</em>. </p><p></p><p>And I play alot of casters. I know all the counters for most spells and how to set up battlefields for destroying enemies piecemeal. So that makes it hard on him too since he can't always incude a caster counter.</p><p></p><p>We might have to modify the rogue some to make it more attractive or maybe toss in a feat for giving trapfinding rogue abilities to any class. Then we don't have to have anyone forced to play a rogue. They can play whatever class they want and we'll still have trapfinding abilities. It isn't fun to get softened up by a trap before a major encounter.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5104491, member: 5834"] Nice post. You're probably right. Our group has evolved a particular style based on our DM. Our DM has been doing things this way for going on 16 years now. He's been the one DMing most of the time over that period. He likes the lethal encounters. I think he feels like he hasn't done his job as a DM if he doesn't almost kill us. And it probably doesn't help that we are a group of natural min-maxers. Some of us will take some feats that aren't always super optimal, but almost everyone takes the bread and butter feats too like [i]Power Attack[/i] and [i]Weapon Focus[/i]. And I play alot of casters. I know all the counters for most spells and how to set up battlefields for destroying enemies piecemeal. So that makes it hard on him too since he can't always incude a caster counter. We might have to modify the rogue some to make it more attractive or maybe toss in a feat for giving trapfinding rogue abilities to any class. Then we don't have to have anyone forced to play a rogue. They can play whatever class they want and we'll still have trapfinding abilities. It isn't fun to get softened up by a trap before a major encounter. [/QUOTE]
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