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[Forked from the Dancey Thread] RPG Playstyle Alignments
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<blockquote data-quote="MoogleEmpMog" data-source="post: 3699410" data-attributes="member: 22882"><p>I still don't understand what you mean by "Internal" and "External."</p><p></p><p>For example, on what do the following statements interact, and do they show up at conflicting ends:</p><p></p><p>"The GM can change the rules in this book as much as he wants to suit his tastes or to fit the needs of the story."</p><p>"The rules are independent of all the players, including the GM, and players can call the GM on rules violations as much as the inverse."</p><p></p><p>Is one of these "Internal" and the other "External?" Certainly they imply radically different methodologies, which is what you're saying this axis covers - but I don't know, from your description, which side each would be on, or if they can be associated with sides.</p><p></p><p>Here's another pair of statements. Explain where, and if, they fall on the methodical axis:</p><p></p><p>"The rules simulate a world, possibly but not necessarily our own, by providing an internally consistent physical framework."</p><p>"The rules simulate a genre or style by rewarding actions and decisions consistent with that style, and punishing actions or decisions inconsistent with it."</p><p></p><p>This is the key distinction between the GNS and Threefold Model versions of Simulationism, and it *appears* to fit into this axis - but I don't know which is on which end.</p><p></p><p>Where does the simple statement "System Matters" fall? Or its inverse, "System Doesn't Matter?"</p><p></p><p>I would consider 'System Matters' internal and 'System Doesn't Matter' external, because the former says the rules themselves should provide the framework and the latter says a force outside the rules, almost invariably the GM, should do so. But neither of these have anything to do with the example you gave.</p><p></p><p>Where does the following description, which encapsulates what I usually look for in an "RPG," fall:</p><p></p><p>"A system for providing interesting tactical challenges during the course of a story whose genre is reinforced by the rules."</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 3699410, member: 22882"] I still don't understand what you mean by "Internal" and "External." For example, on what do the following statements interact, and do they show up at conflicting ends: "The GM can change the rules in this book as much as he wants to suit his tastes or to fit the needs of the story." "The rules are independent of all the players, including the GM, and players can call the GM on rules violations as much as the inverse." Is one of these "Internal" and the other "External?" Certainly they imply radically different methodologies, which is what you're saying this axis covers - but I don't know, from your description, which side each would be on, or if they can be associated with sides. Here's another pair of statements. Explain where, and if, they fall on the methodical axis: "The rules simulate a world, possibly but not necessarily our own, by providing an internally consistent physical framework." "The rules simulate a genre or style by rewarding actions and decisions consistent with that style, and punishing actions or decisions inconsistent with it." This is the key distinction between the GNS and Threefold Model versions of Simulationism, and it *appears* to fit into this axis - but I don't know which is on which end. Where does the simple statement "System Matters" fall? Or its inverse, "System Doesn't Matter?" I would consider 'System Matters' internal and 'System Doesn't Matter' external, because the former says the rules themselves should provide the framework and the latter says a force outside the rules, almost invariably the GM, should do so. But neither of these have anything to do with the example you gave. Where does the following description, which encapsulates what I usually look for in an "RPG," fall: "A system for providing interesting tactical challenges during the course of a story whose genre is reinforced by the rules." [/QUOTE]
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