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[Forked from the Escapist Magazine Interview Thread] What implications does E...
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<blockquote data-quote="Jester David" data-source="post: 6310168" data-attributes="member: 37579"><p>I love looking at race abilities like that and looking at the Worldbuilding implications. Such as the eladrin (and elf) ability to trance instead of sleep. Without sleep, large beds would be unecassary, as would large rooms to contain them. There might be more simple meditation chambers, and personal room might be more rare. House might have storage closets rather than rooms.</p><p></p><p>Burglary, home invasions, and theft would inform eladrin design. I can see curtains and one-way glass being used. The rarity wouldn't matter. No one has ever tried to just walk into my house but I still have locks on the doors.</p><p>It'd be fun to describe rich eladrin homes as being mirrored on the outside to make spotting the windows harder but allowing views from the interior. </p><p>Houses might be built farther apart to prevent people just teleporting from roof to roof. (This might be a fun justification for the slender spires you often see, so someone teleporting atop just slides off.</p><p></p><p>Wagons and carriages might always be covered to avoid people just sneaking a ride. </p><p></p><p>I can can see ladders being less common, replaced with poles for sliding down.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6310168, member: 37579"] I love looking at race abilities like that and looking at the Worldbuilding implications. Such as the eladrin (and elf) ability to trance instead of sleep. Without sleep, large beds would be unecassary, as would large rooms to contain them. There might be more simple meditation chambers, and personal room might be more rare. House might have storage closets rather than rooms. Burglary, home invasions, and theft would inform eladrin design. I can see curtains and one-way glass being used. The rarity wouldn't matter. No one has ever tried to just walk into my house but I still have locks on the doors. It'd be fun to describe rich eladrin homes as being mirrored on the outside to make spotting the windows harder but allowing views from the interior. Houses might be built farther apart to prevent people just teleporting from roof to roof. (This might be a fun justification for the slender spires you often see, so someone teleporting atop just slides off. Wagons and carriages might always be covered to avoid people just sneaking a ride. I can can see ladders being less common, replaced with poles for sliding down. [/QUOTE]
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