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[Forked from the Escapist Magazine Interview Thread] What implications does E...
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<blockquote data-quote="I'm A Banana" data-source="post: 6312124" data-attributes="member: 2067"><p>Oh no?</p><p></p><p></p><p></p><p>The specific issue the OP is talking about is <strong>unlimited teleportation</strong>. This could be someone's issue regardless of e -- 4e is just the only e that has a core race with it. The edition is incidental to the actual complaint, which is "unlimited teleportation makes my head hurt," which is legit, even if I don't share it. </p><p></p><p>Not every criticism of some random element of 4e means it's an edition war any more than saying you don't like THAC0 means you hate 2e or saying you don't like 3e's grapple rules means you have some grudge against 3e or saying that gnolls as the hybrid of gnomes and trolls is goofy means you are warring against OD&D. These are all independent of the edition as a whole. The OP pretty clearly states that unlimited teleportation is THE problem, and then we spend the next few pages talking about how it might (or might not) influence how one builds a campaign. </p><p></p><p></p><p></p><p>I've got a better explanation. It's called <em>subjective experience</em>, and it means that people get to have their own views on what breaks the game experience for them, and that their own experience is a legitimate experience. Just because you accept orcs doesn't mean you have to accept flumphs; just because you like 3e multiclassing doesn't mean you have to accept a character dressed in mostly buckles; just because you enjoy 4e's robust combat balance doesn't mean you have to be a fan of unlimited teleportation or status-piling. This isn't a package deal. </p><p></p><p></p><p></p><p>Which is fine for you (and for me most of the time), but <strong>experiences differ</strong>. People have different expectations and different judgement criteria, and none of us gets to sit in a position of authority and decide for anyone else that their experience isn't legitimate. Finding out what people justify and what they explore and what they have issues with is fertile ground for conversation, but it stops being useful when people start dictating others' fun.</p><p></p><p>"You HAVE TO accept that unlimited teleportation for a PC race has no significant effect on a setting! If you don't, you're clearly just a hater motivated out of edition hate!" = not true.</p><p></p><p>"If you have unlimited teleportation for a PC race, you HAVE TO accept that this changes the setting dramatically! If you don't, you're clearly an idiot who doesn't think the ramifications of abilities through!" = also not true.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6312124, member: 2067"] Oh no? The specific issue the OP is talking about is [B]unlimited teleportation[/B]. This could be someone's issue regardless of e -- 4e is just the only e that has a core race with it. The edition is incidental to the actual complaint, which is "unlimited teleportation makes my head hurt," which is legit, even if I don't share it. Not every criticism of some random element of 4e means it's an edition war any more than saying you don't like THAC0 means you hate 2e or saying you don't like 3e's grapple rules means you have some grudge against 3e or saying that gnolls as the hybrid of gnomes and trolls is goofy means you are warring against OD&D. These are all independent of the edition as a whole. The OP pretty clearly states that unlimited teleportation is THE problem, and then we spend the next few pages talking about how it might (or might not) influence how one builds a campaign. I've got a better explanation. It's called [I]subjective experience[/I], and it means that people get to have their own views on what breaks the game experience for them, and that their own experience is a legitimate experience. Just because you accept orcs doesn't mean you have to accept flumphs; just because you like 3e multiclassing doesn't mean you have to accept a character dressed in mostly buckles; just because you enjoy 4e's robust combat balance doesn't mean you have to be a fan of unlimited teleportation or status-piling. This isn't a package deal. Which is fine for you (and for me most of the time), but [B]experiences differ[/B]. People have different expectations and different judgement criteria, and none of us gets to sit in a position of authority and decide for anyone else that their experience isn't legitimate. Finding out what people justify and what they explore and what they have issues with is fertile ground for conversation, but it stops being useful when people start dictating others' fun. "You HAVE TO accept that unlimited teleportation for a PC race has no significant effect on a setting! If you don't, you're clearly just a hater motivated out of edition hate!" = not true. "If you have unlimited teleportation for a PC race, you HAVE TO accept that this changes the setting dramatically! If you don't, you're clearly an idiot who doesn't think the ramifications of abilities through!" = also not true. [/QUOTE]
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