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[Forked from the Escapist Magazine Interview Thread] What implications does E...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6314104" data-attributes="member: 82106"><p>It is amusing to think about. As a DM of course you'd never allow any of the various 'supersonic' action hacks that 4e allows, but certainly some of the other things would be interesting, like the houses on 20' stilts. </p><p></p><p>I always liked a fairly low magic world where the PCs are pretty unusual by having a bunch of magical powers. Most NPCs are awed by that, though you will of course run into a few here and there that are perhaps not quite as well endowed, but have some interesting powers. I'd always imagined that things like Raise Dead aren't just something that could be done on ANYONE or even done at all except in exceptional situations or for exceptional people (like adventurers). I think the phraseology in the 4e Raise Dead ritual actually hints at that "the target is not ready to pass on to the next world yet.." or some such thing. Well, chances are most people ARE ready, their fate is sealed when they die, things like that. Gods may well not grant ordinary non-adventuring priests power to cure just every hangnail or feed every starving child either. Especially in 4e where its not assumed that NPCs have classes its not necessary to assume that they have specific powers either. In fact there's nothing that unequivocally states that every Tom, Dick, and Harry eladrin can Fey Step either. Their leveled NPC soldiers and other figures can, but that doesn't mean some eladrin minion type townsperson can do that.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6314104, member: 82106"] It is amusing to think about. As a DM of course you'd never allow any of the various 'supersonic' action hacks that 4e allows, but certainly some of the other things would be interesting, like the houses on 20' stilts. I always liked a fairly low magic world where the PCs are pretty unusual by having a bunch of magical powers. Most NPCs are awed by that, though you will of course run into a few here and there that are perhaps not quite as well endowed, but have some interesting powers. I'd always imagined that things like Raise Dead aren't just something that could be done on ANYONE or even done at all except in exceptional situations or for exceptional people (like adventurers). I think the phraseology in the 4e Raise Dead ritual actually hints at that "the target is not ready to pass on to the next world yet.." or some such thing. Well, chances are most people ARE ready, their fate is sealed when they die, things like that. Gods may well not grant ordinary non-adventuring priests power to cure just every hangnail or feed every starving child either. Especially in 4e where its not assumed that NPCs have classes its not necessary to assume that they have specific powers either. In fact there's nothing that unequivocally states that every Tom, Dick, and Harry eladrin can Fey Step either. Their leveled NPC soldiers and other figures can, but that doesn't mean some eladrin minion type townsperson can do that. [/QUOTE]
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