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[Forked from the Escapist Magazine Interview Thread] What implications does E...
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<blockquote data-quote="Manbearcat" data-source="post: 6314841" data-attributes="member: 6696971"><p>OMG 5 minute schedule, short range teleport makes Eladrin prisons impossible solved with a Ritual (amongst other means).</p><p></p><p>For a one time 7000 gold piece (and a single daily surge to extend) investment, any Eladrin city can ward a structure with 1953125 cubic volume of anti-teleport space. That is enough cubic volume for 3500 cells @ 6 * 8 * 8 with ~ 1/3 the cubic volume left for whatever infrastructure they deem is necessary to house (and reform?) any poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor man's Nightcrawler. </p><p></p><p>I just looked up Evereska online (classic FR Eladrin redoubt). Its population is listed as 21-22000. I'm assuming most Eladrin cities wouldn't have a crime rate warranting lengthy imprisonment for 1/3 of the population. However, since we're bending over backwards to ignore the mechanical requirements of 4e teleport while simultaneously turning the D&D action economy into more than just a metagame construct to facilitate turn by turn play, let us say they lock up 1/3 of their population at any given time. That is 7000 prisoners. No eye-gouging or constant shrouds required. </p><p></p><p>But let us say that you just want to gouge folks' eyes just because. For maximum eye-gouging efficiency, we could have Fighters with Reaping Strike dealing Eye Gouge On a Miss doing the gouging!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6314841, member: 6696971"] OMG 5 minute schedule, short range teleport makes Eladrin prisons impossible solved with a Ritual (amongst other means). For a one time 7000 gold piece (and a single daily surge to extend) investment, any Eladrin city can ward a structure with 1953125 cubic volume of anti-teleport space. That is enough cubic volume for 3500 cells @ 6 * 8 * 8 with ~ 1/3 the cubic volume left for whatever infrastructure they deem is necessary to house (and reform?) any poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor, poor man's Nightcrawler. I just looked up Evereska online (classic FR Eladrin redoubt). Its population is listed as 21-22000. I'm assuming most Eladrin cities wouldn't have a crime rate warranting lengthy imprisonment for 1/3 of the population. However, since we're bending over backwards to ignore the mechanical requirements of 4e teleport while simultaneously turning the D&D action economy into more than just a metagame construct to facilitate turn by turn play, let us say they lock up 1/3 of their population at any given time. That is 7000 prisoners. No eye-gouging or constant shrouds required. But let us say that you just want to gouge folks' eyes just because. For maximum eye-gouging efficiency, we could have Fighters with Reaping Strike dealing Eye Gouge On a Miss doing the gouging! [/QUOTE]
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