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[Forked from the Escapist Magazine Interview Thread] What implications does E...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6315596" data-attributes="member: 82106"><p>Oh come now, I tire of this rhetorical silliness, bunkum! Find me the rule that says all eladrin teleport. Nope? OK, then I have made my point, end of argument. </p><p></p><p></p><p>Where did 'make sense' get injected into this discussion, it wasn't by me...</p><p></p><p>Where did I say anything about right and true answers? You're interpolating a lot into what I've said. I merely pointed out that EVEN TAKING THE MATERIAL AS PRESENTED, most aspects of the game world aren't really dictated by rules and can be adjusted as the DM sees fit without any significant effort. If someone decides that the law says they have to wear green pants on Fridays then its probably their INTERPRETATION that would need to be investigated assuming they didn't like green pants.</p><p></p><p></p><p>Fine, but some things are so picayune that to imagine they rise to the level of calling them a design team failure is ridiculous. Its a practically insignificant detail of the system. I'm sorry, but the user has some responsibility for his own use of the product, you don't get to say you failed to enjoy it if you didn't even make the most elementary attempt to make your use enjoyable.</p><p></p><p></p><p>I'm not sure how this supports your point. I wholeheartedly agree. If 'blink elves' are causing your game to be degraded then just leave them out! D&D is a wonderful thing, you can just leave parts of it out and it still works <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I disagree. This is an absurd sort of argument by which you reduce all human value judgement to nothing. Its one thing to argue that we all have different aesthetics and maybe the guy didn't like eladrin as written. That's fine, but he has many many options besides "our game experience was turned to crap because of this." You are missing where the objection arises. If you tell me that some music sucked because it was too loud and you could have turned it down then I think its legitimate for me to consider your complaint specious. It is likewise in this case.</p><p></p><p></p><p></p><p>Nobody is asking them to 'believe otherwise', what we're pointing out is that people have a responsibility for their own entertainment and they need to take charge of it. D&D is a game system, a VERY VERY open-ended set of rules and guidelines that can be used to construct and run fantasy role-playing adventures. Those rules can be interpreted, modified, adjusted, and even discarded wholesale when this will suite the tastes of the people using the game. It is INTENDED that it be so. The very first thing you read when you open the book is that.</p><p></p><p>Now, its perfectly legitimate for someone to say "gosh, this game just doesn't suite me, and its just easier to play this other game instead." Nothing is everyone's cup of tea, and I'm the last person to complain about someone doing that. I've nothing to say either when someone says "gosh I didn't like this aspect of the game, so I interpreted a rule differently and liked it better" or "removed blink elves from the game and liked it better", etc. That's GREAT. Where I roll my eyes is when they say that their enjoyment of the game was disrupted (in a way large enough to complain at length about, so presumably this was not just a tiny little annoyance) by something so marginal to the design and feel of the game that it can be removed or that the rule can JUST AS EASILY be interpreted a different way and the problem vanishes. </p><p></p><p>I mean if you had a player that complained bitterly about how he created a Seeker and the character didn't work for him and he thought it was ridiculous you'd just tell him "OK, rocks fall on it, roll up a new one!" right? (OK, you might be a bit less dramatic about it, but the point is taken, right).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6315596, member: 82106"] Oh come now, I tire of this rhetorical silliness, bunkum! Find me the rule that says all eladrin teleport. Nope? OK, then I have made my point, end of argument. Where did 'make sense' get injected into this discussion, it wasn't by me... Where did I say anything about right and true answers? You're interpolating a lot into what I've said. I merely pointed out that EVEN TAKING THE MATERIAL AS PRESENTED, most aspects of the game world aren't really dictated by rules and can be adjusted as the DM sees fit without any significant effort. If someone decides that the law says they have to wear green pants on Fridays then its probably their INTERPRETATION that would need to be investigated assuming they didn't like green pants. Fine, but some things are so picayune that to imagine they rise to the level of calling them a design team failure is ridiculous. Its a practically insignificant detail of the system. I'm sorry, but the user has some responsibility for his own use of the product, you don't get to say you failed to enjoy it if you didn't even make the most elementary attempt to make your use enjoyable. I'm not sure how this supports your point. I wholeheartedly agree. If 'blink elves' are causing your game to be degraded then just leave them out! D&D is a wonderful thing, you can just leave parts of it out and it still works :) I disagree. This is an absurd sort of argument by which you reduce all human value judgement to nothing. Its one thing to argue that we all have different aesthetics and maybe the guy didn't like eladrin as written. That's fine, but he has many many options besides "our game experience was turned to crap because of this." You are missing where the objection arises. If you tell me that some music sucked because it was too loud and you could have turned it down then I think its legitimate for me to consider your complaint specious. It is likewise in this case. Nobody is asking them to 'believe otherwise', what we're pointing out is that people have a responsibility for their own entertainment and they need to take charge of it. D&D is a game system, a VERY VERY open-ended set of rules and guidelines that can be used to construct and run fantasy role-playing adventures. Those rules can be interpreted, modified, adjusted, and even discarded wholesale when this will suite the tastes of the people using the game. It is INTENDED that it be so. The very first thing you read when you open the book is that. Now, its perfectly legitimate for someone to say "gosh, this game just doesn't suite me, and its just easier to play this other game instead." Nothing is everyone's cup of tea, and I'm the last person to complain about someone doing that. I've nothing to say either when someone says "gosh I didn't like this aspect of the game, so I interpreted a rule differently and liked it better" or "removed blink elves from the game and liked it better", etc. That's GREAT. Where I roll my eyes is when they say that their enjoyment of the game was disrupted (in a way large enough to complain at length about, so presumably this was not just a tiny little annoyance) by something so marginal to the design and feel of the game that it can be removed or that the rule can JUST AS EASILY be interpreted a different way and the problem vanishes. I mean if you had a player that complained bitterly about how he created a Seeker and the character didn't work for him and he thought it was ridiculous you'd just tell him "OK, rocks fall on it, roll up a new one!" right? (OK, you might be a bit less dramatic about it, but the point is taken, right). [/QUOTE]
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