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Forked: GTS - A need for "A robust system that handles things outside of combat"?
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<blockquote data-quote="Lonely Tylenol" data-source="post: 4766124" data-attributes="member: 18549"><p>Well, I think that class-specific feats (or paragon-path specific feats) are appropriate to fill that niche. Woodland Stride sounds like a perfectly reasonable feat for a ranger or druid.</p><p></p><p>A spymaster should have access to feats that allow them to be sneaky in most situations. Of course, there's already a whole skill that provides for 90% of all your sneaking needs. But a feat like this would be appropriate:</p><p></p><p><span style="color: DarkOrange">You Never Saw Me</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Prerequisite: Spymaster paragon path</span></p><p><span style="color: DarkOrange">Benefit: If you make a Stealth check within one round of being seen, make an attack: Dex vs. Will (range: sight). A creature that is hit by this attack assumes that they had just seen a shadow or a trick of the light and forgets that you were ever there. Furthermore, you may spend an action point while hiding to exit the vicinity without being detected.</span></p><p><span style="color: DarkOrange"></span></p><p>So this feat would be perfect for a mission of sneaking into the king's bedroom to steal the secret plans. Guard walks in on you? Suddenly, you're behind the dresser and the guard shrugs his shoulders and keeps going. If the king walks in and looks like he'll be there for a while, you spend an action point that allows you to climb across the ceiling while he's trimming his toenails and exit through a window.</p><p></p><p>I like the idea that feats should allow you to not only improve your combat abilities, but also to do cool stuff that fits a character archetype.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 4766124, member: 18549"] Well, I think that class-specific feats (or paragon-path specific feats) are appropriate to fill that niche. Woodland Stride sounds like a perfectly reasonable feat for a ranger or druid. A spymaster should have access to feats that allow them to be sneaky in most situations. Of course, there's already a whole skill that provides for 90% of all your sneaking needs. But a feat like this would be appropriate: [COLOR="DarkOrange"]You Never Saw Me Prerequisite: Spymaster paragon path Benefit: If you make a Stealth check within one round of being seen, make an attack: Dex vs. Will (range: sight). A creature that is hit by this attack assumes that they had just seen a shadow or a trick of the light and forgets that you were ever there. Furthermore, you may spend an action point while hiding to exit the vicinity without being detected. [/COLOR] So this feat would be perfect for a mission of sneaking into the king's bedroom to steal the secret plans. Guard walks in on you? Suddenly, you're behind the dresser and the guard shrugs his shoulders and keeps going. If the king walks in and looks like he'll be there for a while, you spend an action point that allows you to climb across the ceiling while he's trimming his toenails and exit through a window. I like the idea that feats should allow you to not only improve your combat abilities, but also to do cool stuff that fits a character archetype. [/QUOTE]
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Forked: GTS - A need for "A robust system that handles things outside of combat"?
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