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Forked Thread: 3.5 Discounts (FREE TOOLBOX)
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<blockquote data-quote="DM_Jeff" data-source="post: 4730322" data-attributes="member: 3687"><p>jim and I had another idea today...enjoy!</p><p></p><p><strong>1d20 Skillful Tasks (Jeff 1)</strong></p><p>1 Appear as someone else to fool an attacker (Disguise/Bluff)</p><p>2 Balance around a pit of lava (Balance/Acrobatics)</p><p>3 Bluff your way past bodyguards (Bluff)</p><p>4 Climb over a spiked wall (Climb)</p><p>5 Complete a map started long ago (Geography/Cartography)</p><p>6 Control a rowboat through a cavern (Sailor)</p><p>7 Crack the safe to prove oneself to a patron (Disable Device)</p><p>8 Craft a custom magic item for a patron (Arcana/Spellcraft)</p><p>9 Decipher a clue written in an ancient tongue (Decipher)</p><p>10 Determine the culprit rallying the ogres (Information Gathering)</p><p>11 Determine from which age a corpse is from (History)</p><p>12 Determine just how safe the bridge is (Engineering)</p><p>13 Determine the religious order/ancient god associated with a given sigil (Religion)</p><p>14 Discover the hidden route into the fort (Perception/Survival)</p><p>15 Discover the worth of an ancient tome (Appraisal)</p><p>16 Discover why the messenger is acting differently (Sense Motive)</p><p>17 Distill a cure from a potion mixture (Alchemy)</p><p>18 Eavesdrop on the guild meeting (Perception/Stealth)</p><p>19 Find the magic catch to a secret door (Search/Arcana)</p><p>20 Fix the torn sails of the ship (Rope Use/Craft)</p><p> </p><p><strong>1d20 More Skillful Tasks (Jeff 2)</strong></p><p>1 Force the carriage guards to back down (Intimidate)</p><p>2 Forge an invitation to a coronation (Forgery/Linguistics)</p><p>3 Get a malfunctioning wand to work correctly (Use Magic Item/Arcana)</p><p>4 Get out of the swamp without weapons (Survival/Geography)</p><p>5 Heal a foe to gain inside information (Heal/Gather Information)</p><p>6 Jump across an icy creek (Jump)</p><p>7 Learn the lineage of the bastard prince (History/Nobility)</p><p>8 Make first contact with an oceanic race (Diplomacy/Perfrom)</p><p>9 Meditate to remove fatigue (Concentration)</p><p>10 Open the lock to the captain's closet (Disable Device)</p><p>11 Pacify an animal defending her lair (Animal Handling)</p><p>12 Perform for visiting, saurian ambassadors (Perform/Diplomacy)</p><p>13 Play the ancient song to reveal a secret (Perform/History)</p><p>14 Recite a prayer to bring folks to tears (Perform)</p><p>15 Ride an untrained mount (Ride/Animal Handling)</p><p>16 Scale the cliff to the watch post aerie (Climb)</p><p>17 Smuggle a tool to an innocent prisoner (Stealth)</p><p>18 Sneak past the ghostly watchdogs (Stealth)</p><p>19 Swim across a storm swept bay (Swim)</p><p>20 Watch for signs of an army's scout to approach (Perception)</p><p> </p><p><strong>1d20 Skillful Tasks (jim 1)</strong></p><p>1 Bypass the magical wards on door or lock (Disable Device/Spellcraft)</p><p>2 Climb/Crawl along an under-hang from one point to another (Climb/Balance)</p><p>3 Convince someone that an item is more valuable than it is (Appraise/Bluff)</p><p>4 Compare a forged item against the original (Craft/Forgery) </p><p>5 Create an alibi for a well-known personality (Disguise/Gather Information)</p><p>6 Convert a piece of machinery into something else (Craft/Disable Device)</p><p>7 Negotiate a peaceful settlement between two vengeful parties (Diplomacy/Language)</p><p>8 Create a believable distraction on a city street (Bluff/Perform)</p><p>9 Cross an icy river while pulling gear behind you (Fort/Swim/Use Rope)</p><p>10 Decipher a cryptic and illogical record, written in an ancient dialect (Arcana/Decipher Script/Language)</p><p>11 Descend into an unmapped, pitch black tunnel/well (Climb/Concentration/Listen)</p><p>12 Determine the historic significance of ruins/temples (Arcana/Religion)</p><p>13 Determine the nature of a defective magic item (Spellcraft/Use Magic Device)</p><p>14 Determine the value and the history of an item (Appraise/Arcana)</p><p>15 Display (showoff) impressive skill with a blade (Bluff/Intimidate/Perform)</p><p>16 Examine an intricate gem (Appraise/Concentration)</p><p>17 Forge heraldry (Forgery/History)</p><p>18 Get someone to notice you without “trying to hard” (Bluff/Perform/Sense Motive)</p><p>19 Give “advice” and/or appear knowledgeable on a subject (Bluff/Diplomacy/Profession)</p><p>20 Interview a known culprit with nefarious ties (Gather Information/Intimidate)</p><p></p><p><strong>1d20 More Skillful Tasks (jim 2)</strong></p><p>1 Leap down to a precarious ledge (Balance/Jump)</p><p>2 Locate the “mark” in a crowd (Sense Motive/Spot)</p><p>3 Maneuver behind an opponent, springboarding from a wall (Jump/Tumble)</p><p>4 Navigate a horse/mule down a rocky pass (Balance/Handle Animal or Ride)</p><p>5 Palm and coin and replace it with a fake (Bluff/Forgery/Sleight of Hand)</p><p>6 Perform an interrogation to get useful results (Intimidate/Sense Motive)</p><p>7 Quietly dig through a coin purse while the owner sleeps (Move Silently/Search)</p><p>8 Ride an out of control stagecoach (Balance/Ride)</p><p>9 Sneak into a second story residence (Climb/Hide/Move Silently/Open Lock)</p><p>10 Spread a rumor (Bluff/Gather Information/Sense Motive)</p><p>11 Prepare a pack for overland travel (Survival/Use Rope)</p><p>12 Purposely get caught by an alert sentry Disguise/Hide/Move Silently)</p><p>13 Remain vigilant beyond a normal 4-hour watch (Fort/Concentration)</p><p>14 Scout an important location and return with useful information (Too numerous to list)</p><p>15 Shadow someone in a city, maintaining a safe distance (Bluff/Hide/Spot/Survival)</p><p>16 Sneak past an alert sentry (Disguise/Hide/Move Silently)</p><p>17 Slip out of ropes and shackles tied to an iron hoop (Escape Artist/Use Rope)</p><p>18 Smuggle items passed a guardpost (Disguise/Hide)</p><p>19 Tend to a wounded animal (Handle Animal/Heal)</p><p>20 Track a savage/wounded animal (Handle Animal/Survival)</p><p></p><p>-DM Jeff</p></blockquote><p></p>
[QUOTE="DM_Jeff, post: 4730322, member: 3687"] jim and I had another idea today...enjoy! [B]1d20 Skillful Tasks (Jeff 1)[/B] 1 Appear as someone else to fool an attacker (Disguise/Bluff) 2 Balance around a pit of lava (Balance/Acrobatics) 3 Bluff your way past bodyguards (Bluff) 4 Climb over a spiked wall (Climb) 5 Complete a map started long ago (Geography/Cartography) 6 Control a rowboat through a cavern (Sailor) 7 Crack the safe to prove oneself to a patron (Disable Device) 8 Craft a custom magic item for a patron (Arcana/Spellcraft) 9 Decipher a clue written in an ancient tongue (Decipher) 10 Determine the culprit rallying the ogres (Information Gathering) 11 Determine from which age a corpse is from (History) 12 Determine just how safe the bridge is (Engineering) 13 Determine the religious order/ancient god associated with a given sigil (Religion) 14 Discover the hidden route into the fort (Perception/Survival) 15 Discover the worth of an ancient tome (Appraisal) 16 Discover why the messenger is acting differently (Sense Motive) 17 Distill a cure from a potion mixture (Alchemy) 18 Eavesdrop on the guild meeting (Perception/Stealth) 19 Find the magic catch to a secret door (Search/Arcana) 20 Fix the torn sails of the ship (Rope Use/Craft) [B]1d20 More Skillful Tasks (Jeff 2)[/B] 1 Force the carriage guards to back down (Intimidate) 2 Forge an invitation to a coronation (Forgery/Linguistics) 3 Get a malfunctioning wand to work correctly (Use Magic Item/Arcana) 4 Get out of the swamp without weapons (Survival/Geography) 5 Heal a foe to gain inside information (Heal/Gather Information) 6 Jump across an icy creek (Jump) 7 Learn the lineage of the bastard prince (History/Nobility) 8 Make first contact with an oceanic race (Diplomacy/Perfrom) 9 Meditate to remove fatigue (Concentration) 10 Open the lock to the captain's closet (Disable Device) 11 Pacify an animal defending her lair (Animal Handling) 12 Perform for visiting, saurian ambassadors (Perform/Diplomacy) 13 Play the ancient song to reveal a secret (Perform/History) 14 Recite a prayer to bring folks to tears (Perform) 15 Ride an untrained mount (Ride/Animal Handling) 16 Scale the cliff to the watch post aerie (Climb) 17 Smuggle a tool to an innocent prisoner (Stealth) 18 Sneak past the ghostly watchdogs (Stealth) 19 Swim across a storm swept bay (Swim) 20 Watch for signs of an army's scout to approach (Perception) [B]1d20 Skillful Tasks (jim 1)[/B] 1 Bypass the magical wards on door or lock (Disable Device/Spellcraft) 2 Climb/Crawl along an under-hang from one point to another (Climb/Balance) 3 Convince someone that an item is more valuable than it is (Appraise/Bluff) 4 Compare a forged item against the original (Craft/Forgery) 5 Create an alibi for a well-known personality (Disguise/Gather Information) 6 Convert a piece of machinery into something else (Craft/Disable Device) 7 Negotiate a peaceful settlement between two vengeful parties (Diplomacy/Language) 8 Create a believable distraction on a city street (Bluff/Perform) 9 Cross an icy river while pulling gear behind you (Fort/Swim/Use Rope) 10 Decipher a cryptic and illogical record, written in an ancient dialect (Arcana/Decipher Script/Language) 11 Descend into an unmapped, pitch black tunnel/well (Climb/Concentration/Listen) 12 Determine the historic significance of ruins/temples (Arcana/Religion) 13 Determine the nature of a defective magic item (Spellcraft/Use Magic Device) 14 Determine the value and the history of an item (Appraise/Arcana) 15 Display (showoff) impressive skill with a blade (Bluff/Intimidate/Perform) 16 Examine an intricate gem (Appraise/Concentration) 17 Forge heraldry (Forgery/History) 18 Get someone to notice you without “trying to hard” (Bluff/Perform/Sense Motive) 19 Give “advice” and/or appear knowledgeable on a subject (Bluff/Diplomacy/Profession) 20 Interview a known culprit with nefarious ties (Gather Information/Intimidate) [B]1d20 More Skillful Tasks (jim 2)[/B] 1 Leap down to a precarious ledge (Balance/Jump) 2 Locate the “mark” in a crowd (Sense Motive/Spot) 3 Maneuver behind an opponent, springboarding from a wall (Jump/Tumble) 4 Navigate a horse/mule down a rocky pass (Balance/Handle Animal or Ride) 5 Palm and coin and replace it with a fake (Bluff/Forgery/Sleight of Hand) 6 Perform an interrogation to get useful results (Intimidate/Sense Motive) 7 Quietly dig through a coin purse while the owner sleeps (Move Silently/Search) 8 Ride an out of control stagecoach (Balance/Ride) 9 Sneak into a second story residence (Climb/Hide/Move Silently/Open Lock) 10 Spread a rumor (Bluff/Gather Information/Sense Motive) 11 Prepare a pack for overland travel (Survival/Use Rope) 12 Purposely get caught by an alert sentry Disguise/Hide/Move Silently) 13 Remain vigilant beyond a normal 4-hour watch (Fort/Concentration) 14 Scout an important location and return with useful information (Too numerous to list) 15 Shadow someone in a city, maintaining a safe distance (Bluff/Hide/Spot/Survival) 16 Sneak past an alert sentry (Disguise/Hide/Move Silently) 17 Slip out of ropes and shackles tied to an iron hoop (Escape Artist/Use Rope) 18 Smuggle items passed a guardpost (Disguise/Hide) 19 Tend to a wounded animal (Handle Animal/Heal) 20 Track a savage/wounded animal (Handle Animal/Survival) -DM Jeff [/QUOTE]
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