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Forked Thread: 4e Artwork
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<blockquote data-quote="Gradine" data-source="post: 5249336" data-attributes="member: 57112"><p>We can't possibly include a person of every race in every piece of art, so we just shouldn't bother at all? This is just a simplistic and illogical argument, and it's based off of one of the biggest misconceptions political correctness opponents have about diversity. They think it's about "fair balance", or about appeasement. It's not. It's all about privilege.</p><p></p><p>Look at popular media in this country (and from Europe) over the last century. Until very recently, the only people who were allowed to be the "heroes" were fair-skinned, and usually male. For a very long time the fantasy genre has fallen in lockstep with this. The first Conan movie is the perfect example: the woman is the sacrificial lamb, the asian guy is the comic relief, the black guy is the villain. The diversification of fantasy art in the most recent decades is an attempt to correct that privilege. It has nothing to do with appeasing and including every single possible real-world culture, and it has everything to do with the avoiding the whitewashing the genre has, until recently, been completely inundated with.</p><p></p><p>And again, as I mentioned several times in the previous thread (though it bears repeating here) D&D parties are encouraged to be diverse, be it race, class, or background. The more diverse the party is, the broader the possibilities exist in both gameplay and RP. Why not reflect that in the artwork?</p></blockquote><p></p>
[QUOTE="Gradine, post: 5249336, member: 57112"] We can't possibly include a person of every race in every piece of art, so we just shouldn't bother at all? This is just a simplistic and illogical argument, and it's based off of one of the biggest misconceptions political correctness opponents have about diversity. They think it's about "fair balance", or about appeasement. It's not. It's all about privilege. Look at popular media in this country (and from Europe) over the last century. Until very recently, the only people who were allowed to be the "heroes" were fair-skinned, and usually male. For a very long time the fantasy genre has fallen in lockstep with this. The first Conan movie is the perfect example: the woman is the sacrificial lamb, the asian guy is the comic relief, the black guy is the villain. The diversification of fantasy art in the most recent decades is an attempt to correct that privilege. It has nothing to do with appeasing and including every single possible real-world culture, and it has everything to do with the avoiding the whitewashing the genre has, until recently, been completely inundated with. And again, as I mentioned several times in the previous thread (though it bears repeating here) D&D parties are encouraged to be diverse, be it race, class, or background. The more diverse the party is, the broader the possibilities exist in both gameplay and RP. Why not reflect that in the artwork? [/QUOTE]
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