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Forked Thread: A little PHB 2 info
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<blockquote data-quote="ShaggySpellsword" data-source="post: 4430438" data-attributes="member: 17626"><p>I think the most likely scenario is:</p><p></p><p>Barbarian- Primal Striker (Rage as their damage-add mechanic)</p><p>Bard- Arcane Leader (pretty much confirmed at this point)</p><p>Druid- Primal Hybrid (2 builds let it be defender/striker or controller)</p><p>Inquisitor- Divine Striker (Melee or Ranged, Inquisition damage-add)</p><p>Shaman- Primal Leader (pretty much confirmed)</p><p>Sorcerer- Arcane Controller (pretty much confirmed)</p><p>Theurge/Thamateurge- Divine Controller (the more castery cleric)</p><p>Warden- Primal Defender (gets the ranger's magical stuff plus some primal defense)</p><p></p><p>We get 2 controllers, the druid is hybrid. This puts us a little light on defenders, but with Swordmage, we are actually pretty even over-all (well, as even as we are now). I think this follows most of the hints thrown out there.</p><p></p><p>and the second most likely scenario is:</p><p></p><p>Barbarian- Primal Defender (take damage for others abilities)</p><p>Bard- Arcane Leader (duh)</p><p>Druid- Primal Hybrid (striker/defender focused hybrid)</p><p>Inquisitor- Divine Striker (this is the more castery cleric, all ranged divine striking)</p><p>Shaman- Primal Leader (duh)</p><p>Sorcerer- Arcane Controller (duh)</p><p>Templar- Divine Defender (another defender with a slightly different focus)</p><p>Warden/Witch- Primal Controller (weather/nature-based control abilities)</p><p></p><p>In this possibility, we get all of the classic abilities ofthe druid- healing/buffing in the Shaman, Shapeshifting in the Druid, and Weather/Nature control in the Warden/Witch. The weakness this outcome has is the Divine Striker being the more castery cleric...we know we only have 2 controllers in the book, so with the Primal Controller, there is no divine controller. SO I call this scenario less likely.</p></blockquote><p></p>
[QUOTE="ShaggySpellsword, post: 4430438, member: 17626"] I think the most likely scenario is: Barbarian- Primal Striker (Rage as their damage-add mechanic) Bard- Arcane Leader (pretty much confirmed at this point) Druid- Primal Hybrid (2 builds let it be defender/striker or controller) Inquisitor- Divine Striker (Melee or Ranged, Inquisition damage-add) Shaman- Primal Leader (pretty much confirmed) Sorcerer- Arcane Controller (pretty much confirmed) Theurge/Thamateurge- Divine Controller (the more castery cleric) Warden- Primal Defender (gets the ranger's magical stuff plus some primal defense) We get 2 controllers, the druid is hybrid. This puts us a little light on defenders, but with Swordmage, we are actually pretty even over-all (well, as even as we are now). I think this follows most of the hints thrown out there. and the second most likely scenario is: Barbarian- Primal Defender (take damage for others abilities) Bard- Arcane Leader (duh) Druid- Primal Hybrid (striker/defender focused hybrid) Inquisitor- Divine Striker (this is the more castery cleric, all ranged divine striking) Shaman- Primal Leader (duh) Sorcerer- Arcane Controller (duh) Templar- Divine Defender (another defender with a slightly different focus) Warden/Witch- Primal Controller (weather/nature-based control abilities) In this possibility, we get all of the classic abilities ofthe druid- healing/buffing in the Shaman, Shapeshifting in the Druid, and Weather/Nature control in the Warden/Witch. The weakness this outcome has is the Divine Striker being the more castery cleric...we know we only have 2 controllers in the book, so with the Primal Controller, there is no divine controller. SO I call this scenario less likely. [/QUOTE]
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