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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Forked Thread: Al-Qadim, Land of Fate 4e
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4456105" data-attributes="member: 6533"><p>I almost think that Merchant-Rogue and Barber should be Warlord builds and the Rawun should be a Warlock.</p><p></p><p>Barbers get healing powers just as Warlord's do, and they take the Warlord to an interesting place by making the class a leader in terms of support rather than opportunity. The Barber gives other characters additional attacks by being the ultimate side-kick or batman.</p><p></p><p>Merchant-Rogues should be Warlords because they are dashing, swashbuckling, and intelligent figures of authority. They always had more in common with conquistadors than burglars. It's just that nothin like the Warlord existed before so they got put into Rogue along with all the other intelligent skill based types.</p><p></p><p>Rawun should be Warlocks because of the evil eye thing. They already had a curse mechanic, and the Warlock class lets you capture the otherworldly rogue quality that Rawun's should have without burdening the class with healing or command qualities.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4456105, member: 6533"] I almost think that Merchant-Rogue and Barber should be Warlord builds and the Rawun should be a Warlock. Barbers get healing powers just as Warlord's do, and they take the Warlord to an interesting place by making the class a leader in terms of support rather than opportunity. The Barber gives other characters additional attacks by being the ultimate side-kick or batman. Merchant-Rogues should be Warlords because they are dashing, swashbuckling, and intelligent figures of authority. They always had more in common with conquistadors than burglars. It's just that nothin like the Warlord existed before so they got put into Rogue along with all the other intelligent skill based types. Rawun should be Warlocks because of the evil eye thing. They already had a curse mechanic, and the Warlock class lets you capture the otherworldly rogue quality that Rawun's should have without burdening the class with healing or command qualities. [/QUOTE]
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Forked Thread: Al-Qadim, Land of Fate 4e
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