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Forked Thread: Al-Qadim, Land of Fate 4e
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<blockquote data-quote="Jubelo" data-source="post: 4471016" data-attributes="member: 50"><p>Grr.. the board ate my first post.</p><p></p><p>Perhaps a sidebar on including dragonborn in Zakhara would be enough. I actually don't know that I would have them in my game, especially since I'm still ambivalent about having goblins, kobolds and gnolls as normal citizens, but feel we should have a mechanism for current core races to be in the game. Zakharan Ogres might fill the dragonborn slot nicely and I'm leaning toward that solution right now. (I know that seems in direct conflict with my goblin confusion, but there you go)</p><p></p><p>As for the other fantasy races fitting into AQ, I like the work Aaron's done. If we had to we could swap elves or eladrin for Peris, but I don't think it should be necessary. I don't recall any Arabian dwarf race off the top of my head, but 'short people good with making things' seems to be a fairly common theme in mythology.</p><p></p><p>The new backgrounds that Aaron has done fit very well with the setting, including the Tiefling 'slaves in Hell' idea which is far better than either of my two thoughts. I'm envious <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>One thing I strongly feel we need to keep room for is some Lovecraftian or Clark Ashton Smith influence. Both the Complete Necromancer book and Wolfgang Baur's 'Scimitars Against the Dark' article in Dragon #198 made reference to these themes and I think pulp horror fits well in some parts of the setting.</p><p></p><p>Jon</p></blockquote><p></p>
[QUOTE="Jubelo, post: 4471016, member: 50"] Grr.. the board ate my first post. Perhaps a sidebar on including dragonborn in Zakhara would be enough. I actually don't know that I would have them in my game, especially since I'm still ambivalent about having goblins, kobolds and gnolls as normal citizens, but feel we should have a mechanism for current core races to be in the game. Zakharan Ogres might fill the dragonborn slot nicely and I'm leaning toward that solution right now. (I know that seems in direct conflict with my goblin confusion, but there you go) As for the other fantasy races fitting into AQ, I like the work Aaron's done. If we had to we could swap elves or eladrin for Peris, but I don't think it should be necessary. I don't recall any Arabian dwarf race off the top of my head, but 'short people good with making things' seems to be a fairly common theme in mythology. The new backgrounds that Aaron has done fit very well with the setting, including the Tiefling 'slaves in Hell' idea which is far better than either of my two thoughts. I'm envious :p One thing I strongly feel we need to keep room for is some Lovecraftian or Clark Ashton Smith influence. Both the Complete Necromancer book and Wolfgang Baur's 'Scimitars Against the Dark' article in Dragon #198 made reference to these themes and I think pulp horror fits well in some parts of the setting. Jon [/QUOTE]
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Forked Thread: Al-Qadim, Land of Fate 4e
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