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Forked Thread: Al-Qadim, Land of Fate 4e
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<blockquote data-quote="Quickleaf" data-source="post: 4471824" data-attributes="member: 20323"><p>It's funny you say that, cause I've always thought it was a little...um...cute-sy? "Oh," the DM waves his hand, "the barber is a kobold who gushingly praises the Law of the Loregiver." It just seems like a novelty for players used to fighting these monsters, but lacking in any real substance - eventually it would get old hat. If these monstrous races are going to be included I want them not to stick out like sore thumbs but to be woven into the setting. I understand that it's supposed to be a fantasy racial polyglot, but dragonborn seem more out of place to me than gnolls, elves, or halflings.</p><p></p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I'm sure you'll one up me in some other department soon.</p><p></p><p></p><p>I never read either of those - care to sum up?</p><p></p><p></p><p>You're right that being Enlightened is more important, but we are thrusting some very European creatures into a non-Eurocentric setting. By describing their backgrounds we allow them to retain some cultural identity - the point of Zakhara isn't that everyone is the same, rather it's that such a <strong>diversity</strong> of races embrace the same faith. I think these racial backstories help players understand how diverse Zakhara truly is.</p><p></p><p></p><p>Actually, I do have a problem with elves, dwarves, and orcs in AQ. I think they can work, I just think they need to be thoroughly intertwined into the world rather than feeling dropped in as foils to human heroes.</p><p></p><p>You know, I've always thought it would be interesting if the First Caliph had a group of companions composed of different races, heroes and heroines that each race looks to as a paragon of virtue. These companions were critical in the success of the First Caliph's message, ending the racial hostilities that plagued Zakhara five centuries ago.</p><p></p><p></p><p>Agreed. However, I do think there's lots of "good reasons" to draw upon such a rich history. We don't have to recreate it, and we can diverge from it greatly, but by using it as a touchstone we'll create a more immersive setting.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 4471824, member: 20323"] It's funny you say that, cause I've always thought it was a little...um...cute-sy? "Oh," the DM waves his hand, "the barber is a kobold who gushingly praises the Law of the Loregiver." It just seems like a novelty for players used to fighting these monsters, but lacking in any real substance - eventually it would get old hat. If these monstrous races are going to be included I want them not to stick out like sore thumbs but to be woven into the setting. I understand that it's supposed to be a fantasy racial polyglot, but dragonborn seem more out of place to me than gnolls, elves, or halflings. ;) I'm sure you'll one up me in some other department soon. I never read either of those - care to sum up? You're right that being Enlightened is more important, but we are thrusting some very European creatures into a non-Eurocentric setting. By describing their backgrounds we allow them to retain some cultural identity - the point of Zakhara isn't that everyone is the same, rather it's that such a [b]diversity[/b] of races embrace the same faith. I think these racial backstories help players understand how diverse Zakhara truly is. Actually, I do have a problem with elves, dwarves, and orcs in AQ. I think they can work, I just think they need to be thoroughly intertwined into the world rather than feeling dropped in as foils to human heroes. You know, I've always thought it would be interesting if the First Caliph had a group of companions composed of different races, heroes and heroines that each race looks to as a paragon of virtue. These companions were critical in the success of the First Caliph's message, ending the racial hostilities that plagued Zakhara five centuries ago. Agreed. However, I do think there's lots of "good reasons" to draw upon such a rich history. We don't have to recreate it, and we can diverge from it greatly, but by using it as a touchstone we'll create a more immersive setting. [/QUOTE]
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Forked Thread: Al-Qadim, Land of Fate 4e
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