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Forked Thread: Al-Qadim, Land of Fate 4e
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<blockquote data-quote="the_mad_hatter" data-source="post: 4644260" data-attributes="member: 82236"><p>Just droppin' in on this thread, if any more help/advise is wanted.</p><p> </p><p>ShaneB's suggestion for incorporating AQ into 4e are simply magnificent, one and all. I love where the thread is headed. I have always been a huge AQ fan and have everything from 2e at home.</p><p> </p><p>As I said, if my advise is wanted, here are my two cents:</p><p> </p><p>I think that one great advantage of 4e is the lack of an army of classes (3e) or character kits (2e). This streamlines gameplay - and most classes or kits of days gone by can be neatly converted into heroic tier options.</p><p> </p><p>The Sha'Ir as a Heroic Tier for the Warlock seems to me like a logical step. Steal, err, borrow something from the "Animal Companion" Tier of the Ranger to give him a Gen and adjust him to AQ standards. I think Quickleaf is right that he should also gain other skill options to be more representant of the "advisor/leader" type. Or the Advisor type Sha'Ir are usually multiclassed into an actual Leader Class.</p><p> </p><p>If you want, I'd try and write the Sha'Ir down the next few days and post him here.</p><p> </p><p>Honestly, I think it quite stupid to have an actual Barber and Beggar-Thief Class. Let's face it - those guys (and gals) are thiefs, so why not move them into Heroic Tier options as well. Maybe we can even come up with a few feats to make them fit into their "role" better.</p><p> </p><p>Here's what I would make of the original AQ character kits, though PH2 might change that to other classes:</p><p>- Faris => HT fighter</p><p>- Askar => HT fighter or warlord</p><p>- Corsair => HT ranger </p><p>- Desert Rider => HT ranger</p><p>- Mamluk => HT warlord</p><p>- Mercenary Barbarian => HT barbarian?</p><p>- Outland Warrior => any other HT option for martial (oriented) chars</p><p> </p><p>- Elemental Mage => HT wizard</p><p>- Sorcerer => HT wizard</p><p>- Sha'Ir => HT warlock</p><p>- Ajami => any other magic HT option</p><p> </p><p>- Sa'luk => std thief</p><p>- Barber => HT thief</p><p>- Beggar-Thief => HT thief</p><p>- Matrud => HT thief <- not sure here</p><p>- Merchant-Rogue => HT thief</p><p>- Rawun => std bard?</p><p> </p><p>- Pragmatist / Ethoist / Moralist</p><p> => std. priest, perhaps add in feats to make them</p><p> representant of their worldview</p><p>- Hakima => HT priest</p><p>- Kahin => HT druid</p><p>- Mystic => HT priest</p><p>- Outland priest => any other HT or priest of foreign gods</p><p> </p><p>That means if we just stick to the old character kits and convert them into 4e (by what way ever) we loose a few Classes of the 4e, especially when the PH2 goes to our selection of D&D books.</p><p> </p><p>So we have to decide wether there are truly no Paladins / Warden / Whatever in AQ or come up with original ideas for them.</p><p> </p><p>What's your view(s) on this?</p></blockquote><p></p>
[QUOTE="the_mad_hatter, post: 4644260, member: 82236"] Just droppin' in on this thread, if any more help/advise is wanted. ShaneB's suggestion for incorporating AQ into 4e are simply magnificent, one and all. I love where the thread is headed. I have always been a huge AQ fan and have everything from 2e at home. As I said, if my advise is wanted, here are my two cents: I think that one great advantage of 4e is the lack of an army of classes (3e) or character kits (2e). This streamlines gameplay - and most classes or kits of days gone by can be neatly converted into heroic tier options. The Sha'Ir as a Heroic Tier for the Warlock seems to me like a logical step. Steal, err, borrow something from the "Animal Companion" Tier of the Ranger to give him a Gen and adjust him to AQ standards. I think Quickleaf is right that he should also gain other skill options to be more representant of the "advisor/leader" type. Or the Advisor type Sha'Ir are usually multiclassed into an actual Leader Class. If you want, I'd try and write the Sha'Ir down the next few days and post him here. Honestly, I think it quite stupid to have an actual Barber and Beggar-Thief Class. Let's face it - those guys (and gals) are thiefs, so why not move them into Heroic Tier options as well. Maybe we can even come up with a few feats to make them fit into their "role" better. Here's what I would make of the original AQ character kits, though PH2 might change that to other classes: - Faris => HT fighter - Askar => HT fighter or warlord - Corsair => HT ranger - Desert Rider => HT ranger - Mamluk => HT warlord - Mercenary Barbarian => HT barbarian? - Outland Warrior => any other HT option for martial (oriented) chars - Elemental Mage => HT wizard - Sorcerer => HT wizard - Sha'Ir => HT warlock - Ajami => any other magic HT option - Sa'luk => std thief - Barber => HT thief - Beggar-Thief => HT thief - Matrud => HT thief <- not sure here - Merchant-Rogue => HT thief - Rawun => std bard? - Pragmatist / Ethoist / Moralist => std. priest, perhaps add in feats to make them representant of their worldview - Hakima => HT priest - Kahin => HT druid - Mystic => HT priest - Outland priest => any other HT or priest of foreign gods That means if we just stick to the old character kits and convert them into 4e (by what way ever) we loose a few Classes of the 4e, especially when the PH2 goes to our selection of D&D books. So we have to decide wether there are truly no Paladins / Warden / Whatever in AQ or come up with original ideas for them. What's your view(s) on this? [/QUOTE]
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Forked Thread: Al-Qadim, Land of Fate 4e
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