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Forked Thread: all about the minis!
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<blockquote data-quote="MadMaligor" data-source="post: 4837475" data-attributes="member: 66102"><p>It's interesting that you are quoting from an edition that uses the line "Each player <strong>might be required</strong> to furnish painted figures representing his or her player character and all henchmen and or hirelings in the game sesion"</p><p> </p><p>Lets use your 40% and assume most games are using miniatures. That means a majority of gaming sesions use, if not require mini's.</p><p> </p><p>Now if you look at the rules it talks about using mini's as a visual and tactical aid. It says to use them in scale to basically avoid confusion. There are no specific rules at that point to accomodate grid based combat other than to say they can be used in conjunction with products like Geomorphs to give players a good idea of where things are on the battlefield.</p><p> </p><p>Years go by, the emphasis on mini's in 2E is reduced, then along come some optional rule sets for their use later on (probably because so many people were using house rules and there was a market for an official rule set). 3E comes and miniature use again has its ups and downs. Then along comes 4E and miniature use is once again in the spotlight (and likely a peak in use across many gaming tables).</p><p> </p><p>Thats pretty much a crap load (excuse the french) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> of miniature use in Dungeons and Dragons. Again, I am not saying you had to use them, or needed to use them. But they were meant to be used.</p><p> </p><p></p><p> </p><p>I would say all of that was true.</p><p> </p><p>And I would say that just the opposite of all of that was true. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Because it is. The game assumes both things. The game assumes you can and probably will change rules. Thats why its such an awesome game. Everyone gets to play it the way they want, not just the way Gary wanted. The funny thing is, Gary made it that way, even if he didn't intend it to be (although I can't see how that is even remotely possible, they knew what they were doing, though some of the consequences may have been unintended). I don't know how I can put it any better than that.</p></blockquote><p></p>
[QUOTE="MadMaligor, post: 4837475, member: 66102"] It's interesting that you are quoting from an edition that uses the line "Each player [B]might be required[/B] to furnish painted figures representing his or her player character and all henchmen and or hirelings in the game sesion" Lets use your 40% and assume most games are using miniatures. That means a majority of gaming sesions use, if not require mini's. Now if you look at the rules it talks about using mini's as a visual and tactical aid. It says to use them in scale to basically avoid confusion. There are no specific rules at that point to accomodate grid based combat other than to say they can be used in conjunction with products like Geomorphs to give players a good idea of where things are on the battlefield. Years go by, the emphasis on mini's in 2E is reduced, then along come some optional rule sets for their use later on (probably because so many people were using house rules and there was a market for an official rule set). 3E comes and miniature use again has its ups and downs. Then along comes 4E and miniature use is once again in the spotlight (and likely a peak in use across many gaming tables). Thats pretty much a crap load (excuse the french) :p of miniature use in Dungeons and Dragons. Again, I am not saying you had to use them, or needed to use them. But they were meant to be used. I would say all of that was true. And I would say that just the opposite of all of that was true. :) Because it is. The game assumes both things. The game assumes you can and probably will change rules. Thats why its such an awesome game. Everyone gets to play it the way they want, not just the way Gary wanted. The funny thing is, Gary made it that way, even if he didn't intend it to be (although I can't see how that is even remotely possible, they knew what they were doing, though some of the consequences may have been unintended). I don't know how I can put it any better than that. [/QUOTE]
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