Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Forked Thread: Arcane Power Excerpts: Cunning Weapons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evilbob" data-source="post: 4738730" data-attributes="member: 9789"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4738621" target="_blank"> Arcane Power Excerpts: Feats </a></p><p></p><p>So as I started thinking about eladrin using cunning longswords to deliver -4 saves to all attacks, it occurred to me: why can't staff mages do that now?</p><p></p><p>Honestly, there's no reason they can't - unless the cunning property doesn't actually work that way, in which case it won't work for the eladrin longsword users, either.</p><p></p><p>Which brings me to a funny rules interpretation question: what do you do when something is specified in two different places in two different ways? For review, the cunning weapon entry says that "any melee" weapon can be cunning, and it has the following property:</p><p></p><p>Property: Against any effect delivered with this weapon that a save can end, the target takes a –2 penalty to saving throws.</p><p>Level 18 or 23: –3 penalty to saving throws.</p><p>Level 28: –4 penalty to saving throws.</p><p></p><p>Now, that leads me to believe that there is no reason a staff couldn't be cunning (it's a "melee weapon") and we've had clarifications from the <a href="http://wizards.custhelp.com/cgi-bin/wizards.cfg/php/enduser/std_adp.php?p_faqid=1396" target="_blank">FAQ</a> question #17 that when you use a weapon as an implement, you gain the enhancement bonus and properties (but not powers) of the weapon. (Cunning has no powers.)</p><p></p><p>However, here's the funny bit: I am quoting the "weapon" introduction from the AV here:</p><p>Now, that's talking about something else, but the funny thing is that it specifically mentions the cunning weapon, and it defines it differently than what the property says in a very important way. It defines it as being usable with <em>weapon</em> powers - not any power delivered through the weapon.</p><p></p><p>So... does the casual AV "properties" description of the power trump the FAQ ruling that properties can be used by weapons as implements, or does this mean that you can't actually use the cunning property of a weapon when you're using that weapon to cast implement powers? Or is there really any good reason a staff mage couldn't grab a cunning staff right now and use it for its save feature?</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="evilbob, post: 4738730, member: 9789"] Forked from: [url=http://www.enworld.org/forum/showpost.php?postid=4738621] Arcane Power Excerpts: Feats [/url] So as I started thinking about eladrin using cunning longswords to deliver -4 saves to all attacks, it occurred to me: why can't staff mages do that now? Honestly, there's no reason they can't - unless the cunning property doesn't actually work that way, in which case it won't work for the eladrin longsword users, either. Which brings me to a funny rules interpretation question: what do you do when something is specified in two different places in two different ways? For review, the cunning weapon entry says that "any melee" weapon can be cunning, and it has the following property: Property: Against any effect delivered with this weapon that a save can end, the target takes a –2 penalty to saving throws. Level 18 or 23: –3 penalty to saving throws. Level 28: –4 penalty to saving throws. Now, that leads me to believe that there is no reason a staff couldn't be cunning (it's a "melee weapon") and we've had clarifications from the [URL="http://wizards.custhelp.com/cgi-bin/wizards.cfg/php/enduser/std_adp.php?p_faqid=1396"]FAQ[/URL] question #17 that when you use a weapon as an implement, you gain the enhancement bonus and properties (but not powers) of the weapon. (Cunning has no powers.) However, here's the funny bit: I am quoting the "weapon" introduction from the AV here: Now, that's talking about something else, but the funny thing is that it specifically mentions the cunning weapon, and it defines it differently than what the property says in a very important way. It defines it as being usable with [I]weapon[/I] powers - not any power delivered through the weapon. So... does the casual AV "properties" description of the power trump the FAQ ruling that properties can be used by weapons as implements, or does this mean that you can't actually use the cunning property of a weapon when you're using that weapon to cast implement powers? Or is there really any good reason a staff mage couldn't grab a cunning staff right now and use it for its save feature? Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Forked Thread: Arcane Power Excerpts: Cunning Weapons
Top