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Forked Thread: Art of the Peel ... Enfeebling vs Bosltering Strike
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<blockquote data-quote="eamon" data-source="post: 4382023" data-attributes="member: 51942"><p>A few more things to consider: a -2 to attack rolls automatically scales with whatever the monster has as abilities (except nasty criticals, of course!) and damage. Your wisdom modifier can't keep up. If you start with a +3 modifier at level 1, then at level 21 you can have a +6 modifier. But where your temporary hit points have doubled, damage has more than doubled (based on a skim of the MM, anyhow). And of course, non-damage effects are potentially even nastier...</p><p></p><p>So, for bolstering strike to really work, you'll want an exceptionally high wisdom, and it's better at lower levels.</p><p></p><p>Probably, the best option is to start off with a bolstering strike, and continue with an enfeebling strike, and then choose which to use based on the circumstances. If enemies you mark turn out to ignore the mark, sometimes, then enfeebling strike becomes more attractive. If enemies you haven't marked attack you, bolstering strike becomes more attractive. If nasty status-effects are in play, enfeebling strike becomes more effective. If you're running low on healing surges, bolstering strike becomes more attractive. If you're fighting a foe that has a really high attack bonus (or you have a low armor class) and you're being hit a lot, don't bother with enfeebling strike.</p><p></p><p>Many builds don't raise wisdom at every opportunity. If your wisdom is low, then bolstering strike is just not an attractive option.</p><p></p><p>If I had to choose between enfeebling strike and bolstering strike during power selection, I'd probably go for enfeebling strike, unless you're playing low-level, your allies are well defended anyhow, and you have a high wisdom. But if you're a dwarf or elf, and there's a second or even third defender in the party (especially if everyone has reasonable defenses), then bolstering strike is great.</p></blockquote><p></p>
[QUOTE="eamon, post: 4382023, member: 51942"] A few more things to consider: a -2 to attack rolls automatically scales with whatever the monster has as abilities (except nasty criticals, of course!) and damage. Your wisdom modifier can't keep up. If you start with a +3 modifier at level 1, then at level 21 you can have a +6 modifier. But where your temporary hit points have doubled, damage has more than doubled (based on a skim of the MM, anyhow). And of course, non-damage effects are potentially even nastier... So, for bolstering strike to really work, you'll want an exceptionally high wisdom, and it's better at lower levels. Probably, the best option is to start off with a bolstering strike, and continue with an enfeebling strike, and then choose which to use based on the circumstances. If enemies you mark turn out to ignore the mark, sometimes, then enfeebling strike becomes more attractive. If enemies you haven't marked attack you, bolstering strike becomes more attractive. If nasty status-effects are in play, enfeebling strike becomes more effective. If you're running low on healing surges, bolstering strike becomes more attractive. If you're fighting a foe that has a really high attack bonus (or you have a low armor class) and you're being hit a lot, don't bother with enfeebling strike. Many builds don't raise wisdom at every opportunity. If your wisdom is low, then bolstering strike is just not an attractive option. If I had to choose between enfeebling strike and bolstering strike during power selection, I'd probably go for enfeebling strike, unless you're playing low-level, your allies are well defended anyhow, and you have a high wisdom. But if you're a dwarf or elf, and there's a second or even third defender in the party (especially if everyone has reasonable defenses), then bolstering strike is great. [/QUOTE]
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Forked Thread: Art of the Peel ... Enfeebling vs Bosltering Strike
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