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Forked Thread: Blade Cascade official errata: It's now reasonable
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<blockquote data-quote="eamon" data-source="post: 4388379" data-attributes="member: 51942"><p>I thought I'd just leaf through the warlord to illustrate how trivially easy it is to get massive attack roll boosts...</p><p></p><p>A tactical warlord grants 1/2 int bonus to attack rolls of chars using an action point. A human ranger could use another +3 bonus from action surge. The creature might be flanked for another +2. The warlord 1 encounter power warlord's favor can grant a bonus of 1+int modifier. At level 16 such a warlord could have int 7, so that's a +3 from plain tactical presence, another +8 from favor, +2 from flanking, +3 from action surge. Of course you've tried an armor splinter for 2+wis penalty to attack roll on the opponent, say, for a penalty of 6 (and this armor splinter is almost certain to hit due to the warlord's favor). If the warlord misses, maybe the cleric's at-will righteous brand will grant you a solid power bonus to attack rolls... maybe somebody made him prone for another +2... let's see, that's effectively an attack roll of +24. At that point, you'll be hitting except if you roll a 1, for very many iterative hits - which is why you have collected rerolls, right? Maybe one of your allies is a warpriest?</p><p></p><p>And of course, possibilities for breakage will multiply with each released splatbook of dungeon magazine. No, you want a max to the number of times you can hit, instead ;-).</p></blockquote><p></p>
[QUOTE="eamon, post: 4388379, member: 51942"] I thought I'd just leaf through the warlord to illustrate how trivially easy it is to get massive attack roll boosts... A tactical warlord grants 1/2 int bonus to attack rolls of chars using an action point. A human ranger could use another +3 bonus from action surge. The creature might be flanked for another +2. The warlord 1 encounter power warlord's favor can grant a bonus of 1+int modifier. At level 16 such a warlord could have int 7, so that's a +3 from plain tactical presence, another +8 from favor, +2 from flanking, +3 from action surge. Of course you've tried an armor splinter for 2+wis penalty to attack roll on the opponent, say, for a penalty of 6 (and this armor splinter is almost certain to hit due to the warlord's favor). If the warlord misses, maybe the cleric's at-will righteous brand will grant you a solid power bonus to attack rolls... maybe somebody made him prone for another +2... let's see, that's effectively an attack roll of +24. At that point, you'll be hitting except if you roll a 1, for very many iterative hits - which is why you have collected rerolls, right? Maybe one of your allies is a warpriest? And of course, possibilities for breakage will multiply with each released splatbook of dungeon magazine. No, you want a max to the number of times you can hit, instead ;-). [/QUOTE]
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Forked Thread: Blade Cascade official errata: It's now reasonable
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