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Forked Thread: Core Prestige Classes
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4438238" data-attributes="member: 19675"><p>Oh, I still stand by those statements as well, but I didn't think they needed repeating. My response to people who complain (to my face) that "Warrior Mage Priests lose out on top level spells, thus the multiclass system is flawed" is "Don't multiclass. Mastery of power of any kind requires sacrifice and single-mindedness. Multiclassing embraces flexibility over focus."</p><p></p><p>And on that I don't budge. Its realistic and internally consistent. Every class loses out on something when they multiclass.</p><p></p><p>If spellcasters losing out on high level spells is so terrible, it isn't because the MC system is broken, but rather that the broken part is the magic system that back-end loads the benefits of the spells. Other class benefits have a linear upwards progression. Spells have an increasing slope. And its the spells that define the full spellcasting classes to a great deal.</p><p></p><p>Sure, they don't get the top level spells. They get some spells later, but they get some sooner, if the spells have differing levels between their divine and arcane classes. They lose out on familiar and other bennies enumerated above.</p><p></p><p>They gain flexibility and sheer number of spells. A Wiz5/Clc5/MT10 has 73 spells (+stat bonus spells), as opposed to a Wiz20 with 40 (+stat bonus spells) or a Clc20 with 56 (+stat bonus spells). They may be lesser in level for a particular class, but they are broader in scope.</p><p></p><p></p><p>Consider me the "Salmon of Spellcasting." I almost never use the "power" spells- in 30 years of D&D, I haven't had more than a couple of PCs use Magic Missile or Sleep, for instance, and none with Fireball, Prismatic Sphere, Fly, Teleport and so forth. Everyone else does those spells with their casters- I want my guys and gals to be different.</p><p></p><p>And that follows through to my DMing. If I make my encounters survivable/beatable only by a particular spell or spell combo, I consider that a failure on my part.</p><p></p><p></p><p>2 magic items on a mid level PC (Lvl10+)- a +1 suit of leather armor and a +3 quarterstaff- is low by the standards of any campaign except one featuring VoP. And considering that the XP for enchanting them came from the PC herself, it fits in perfectly with RW mythological tropes.</p><p></p><p>As did the method- doing great deeds followed by a ritual that imbued part of the Pally's life force into the staff, one +1 enhancement at a time.</p><p></p><p>RAW, VoP would require that a PC whose possession acquires magical powers (regardless of origin) give it up. I find that to be overbroad, and make an exception if the item gains its magical power from the actions of the PC himself, like a warrior who bathes his weapon in the blood of a dragon or demon he just killed (thus enchanting it). Similarly, I distinguish between a magic tome a VoP PC finds and the spellbook he himself creates to study his daily spells.</p><p></p><p>CAN the PC put up for sale a magic item he has made through his actions to feed a village? Sure, but I'm not going to demand he does so.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4438238, member: 19675"] Oh, I still stand by those statements as well, but I didn't think they needed repeating. My response to people who complain (to my face) that "Warrior Mage Priests lose out on top level spells, thus the multiclass system is flawed" is "Don't multiclass. Mastery of power of any kind requires sacrifice and single-mindedness. Multiclassing embraces flexibility over focus." And on that I don't budge. Its realistic and internally consistent. Every class loses out on something when they multiclass. If spellcasters losing out on high level spells is so terrible, it isn't because the MC system is broken, but rather that the broken part is the magic system that back-end loads the benefits of the spells. Other class benefits have a linear upwards progression. Spells have an increasing slope. And its the spells that define the full spellcasting classes to a great deal. Sure, they don't get the top level spells. They get some spells later, but they get some sooner, if the spells have differing levels between their divine and arcane classes. They lose out on familiar and other bennies enumerated above. They gain flexibility and sheer number of spells. A Wiz5/Clc5/MT10 has 73 spells (+stat bonus spells), as opposed to a Wiz20 with 40 (+stat bonus spells) or a Clc20 with 56 (+stat bonus spells). They may be lesser in level for a particular class, but they are broader in scope. Consider me the "Salmon of Spellcasting." I almost never use the "power" spells- in 30 years of D&D, I haven't had more than a couple of PCs use Magic Missile or Sleep, for instance, and none with Fireball, Prismatic Sphere, Fly, Teleport and so forth. Everyone else does those spells with their casters- I want my guys and gals to be different. And that follows through to my DMing. If I make my encounters survivable/beatable only by a particular spell or spell combo, I consider that a failure on my part. 2 magic items on a mid level PC (Lvl10+)- a +1 suit of leather armor and a +3 quarterstaff- is low by the standards of any campaign except one featuring VoP. And considering that the XP for enchanting them came from the PC herself, it fits in perfectly with RW mythological tropes. As did the method- doing great deeds followed by a ritual that imbued part of the Pally's life force into the staff, one +1 enhancement at a time. RAW, VoP would require that a PC whose possession acquires magical powers (regardless of origin) give it up. I find that to be overbroad, and make an exception if the item gains its magical power from the actions of the PC himself, like a warrior who bathes his weapon in the blood of a dragon or demon he just killed (thus enchanting it). Similarly, I distinguish between a magic tome a VoP PC finds and the spellbook he himself creates to study his daily spells. CAN the PC put up for sale a magic item he has made through his actions to feed a village? Sure, but I'm not going to demand he does so. [/QUOTE]
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