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Forked Thread: D&D: Generic and Specific Both?
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<blockquote data-quote="rounser" data-source="post: 4558772" data-attributes="member: 1106"><p>I don't think they're in denial about it, but that it doesn't match their interests in trying to sell stuff to you, and make a good game. It makes the game design harder if you, the not-a-game-designer, start picking and choosing rules and splat, and splits the market if you, the consumer, decide dragonborn suck and don't exist in your worlds, so you won't buy anything heavily featuring them.</p><p></p><p>But I agree that the attempt to curb the customisation and develop a Kitchen Sink World, let alone make every world Kitchen Sink World with the "everything's core" stuff, is futile. I expect that people will continue to do their own thing anyway, despite the contents of the core books, just like they always have with more recognisable editions of D&D. And it would be good to see an edition that gets on board with this and rolls with it, with better rules than 2E had.</p></blockquote><p></p>
[QUOTE="rounser, post: 4558772, member: 1106"] I don't think they're in denial about it, but that it doesn't match their interests in trying to sell stuff to you, and make a good game. It makes the game design harder if you, the not-a-game-designer, start picking and choosing rules and splat, and splits the market if you, the consumer, decide dragonborn suck and don't exist in your worlds, so you won't buy anything heavily featuring them. But I agree that the attempt to curb the customisation and develop a Kitchen Sink World, let alone make every world Kitchen Sink World with the "everything's core" stuff, is futile. I expect that people will continue to do their own thing anyway, despite the contents of the core books, just like they always have with more recognisable editions of D&D. And it would be good to see an edition that gets on board with this and rolls with it, with better rules than 2E had. [/QUOTE]
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