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Forked Thread: D&D needs to grow up (ala scifi in the mid-20th century?)
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<blockquote data-quote="jmucchiello" data-source="post: 4425621" data-attributes="member: 813"><p>Actually, the artistic level of RPGs has been rising steadily for years now. RPG supplements of today are far more artistic than older ones. An RPG supplement is to playing RPGs what a play is to a stage performance. There is artistry in the written play. That artistry is that of the playwright. There is also artistry in the performed play, that of the actors and director (and perhaps musicians).</p><p></p><p>Every thread on these forums about "what music do you play at the table?" or how "Jenga beat up my dice" shows the result of artistic exploration in RPGs.</p><p></p><p>I think the mistake of this thread is equating the game session itself as the canvas or stage for RPG ART. A work of RPG ART is sum of all the character building, scenario building, world building, mountain dew consuming and die rolling. "Let me tell you about my halfling paladin" is like discussing brush strokes on a canvas.</p><p></p><p>Of course (tying this back to scifi in the 50s) Sturgeon's Revelation still applies. 90% of anything is crap, as are most halfling paladins (rimshot).</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 4425621, member: 813"] Actually, the artistic level of RPGs has been rising steadily for years now. RPG supplements of today are far more artistic than older ones. An RPG supplement is to playing RPGs what a play is to a stage performance. There is artistry in the written play. That artistry is that of the playwright. There is also artistry in the performed play, that of the actors and director (and perhaps musicians). Every thread on these forums about "what music do you play at the table?" or how "Jenga beat up my dice" shows the result of artistic exploration in RPGs. I think the mistake of this thread is equating the game session itself as the canvas or stage for RPG ART. A work of RPG ART is sum of all the character building, scenario building, world building, mountain dew consuming and die rolling. "Let me tell you about my halfling paladin" is like discussing brush strokes on a canvas. Of course (tying this back to scifi in the 50s) Sturgeon's Revelation still applies. 90% of anything is crap, as are most halfling paladins (rimshot). [/QUOTE]
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Forked Thread: D&D needs to grow up (ala scifi in the mid-20th century?)
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