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Forked Thread: Death in 4e Poll
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<blockquote data-quote="Treebore" data-source="post: 4474721" data-attributes="member: 10177"><p>I voted less deadly, because we made it through most of the Shadowfells module so far and we had two characters go unconcious in only one encounter, but we still won.</p><p></p><p>In similar encounters with similar numbers in 3E I think we would have had some deaths by now.</p><p></p><p>We are tactically astute. IE we stay in hallways to limit the number of attackers, etc... Mage was well protected behind two rows of the fighter/cleric types.</p><p></p><p>We are thinking of ruling all once per encounter or day powers are only expended on actual hits. All the enemy PC's being 20 to 22 like last night (That death jumping spider and those goblins standing next to each other) had us wasting those powers more than half the time, and was ticking us off. Fortunately the mage was rolling hot and consistently got 19+ on her dice rolls. The cleric doing some extremely effective healing was a big help as well. The Warlord didn't even need to help out. Which was good, because she failed to hit 75% of the time in that encounter. My Paladin was somewhat hot with the dice, so hit about 60% of the time.</p><p></p><p>Good thing we bottle necked ourselves in that hall way. Only the spider was a nuisance, and we quickly hurt it enough to make it jump away again. Then killed it with range attacks, which were the only attacks the Warlord hit with in that encounter.<img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Anyways, with tactically sound players 4E is significantly less deadly, IMO.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4474721, member: 10177"] I voted less deadly, because we made it through most of the Shadowfells module so far and we had two characters go unconcious in only one encounter, but we still won. In similar encounters with similar numbers in 3E I think we would have had some deaths by now. We are tactically astute. IE we stay in hallways to limit the number of attackers, etc... Mage was well protected behind two rows of the fighter/cleric types. We are thinking of ruling all once per encounter or day powers are only expended on actual hits. All the enemy PC's being 20 to 22 like last night (That death jumping spider and those goblins standing next to each other) had us wasting those powers more than half the time, and was ticking us off. Fortunately the mage was rolling hot and consistently got 19+ on her dice rolls. The cleric doing some extremely effective healing was a big help as well. The Warlord didn't even need to help out. Which was good, because she failed to hit 75% of the time in that encounter. My Paladin was somewhat hot with the dice, so hit about 60% of the time. Good thing we bottle necked ourselves in that hall way. Only the spider was a nuisance, and we quickly hurt it enough to make it jump away again. Then killed it with range attacks, which were the only attacks the Warlord hit with in that encounter.:lol: Anyways, with tactically sound players 4E is significantly less deadly, IMO. [/QUOTE]
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