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Forked Thread: Did 4e go far enough or to far?
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<blockquote data-quote="Umbran" data-source="post: 4520983" data-attributes="member: 177"><p>I get what you're saying here, and you are correct, but whether it is a flaw is based in an assumption - that any and all concepts you can come up with should be equally valid choices in the game.</p><p></p><p>I submit that it isn't so much a flaw as the nature of the RPG beast. To be colorful: Any system that tried to be infinitely flexible would end up like a wet noodle. </p><p></p><p>This is one of the major reasons why RPGs have a long tradition of house-ruling. The published system cannot, as a practical matter, handle everything cool all the players everywhere can conceive, but typically the local GM can handle those things his small group throws at him for a single campaign.</p></blockquote><p></p>
[QUOTE="Umbran, post: 4520983, member: 177"] I get what you're saying here, and you are correct, but whether it is a flaw is based in an assumption - that any and all concepts you can come up with should be equally valid choices in the game. I submit that it isn't so much a flaw as the nature of the RPG beast. To be colorful: Any system that tried to be infinitely flexible would end up like a wet noodle. This is one of the major reasons why RPGs have a long tradition of house-ruling. The published system cannot, as a practical matter, handle everything cool all the players everywhere can conceive, but typically the local GM can handle those things his small group throws at him for a single campaign. [/QUOTE]
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Forked Thread: Did 4e go far enough or to far?
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