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Forked Thread: Did 4e go far enough or to far?
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<blockquote data-quote="Cadfan" data-source="post: 4521396" data-attributes="member: 40961"><p>They really don't play the same. At all. A defender marks someone in order to force a confrontation. The mark influences the marked target to stay near them, or attack them, or else suffer some penalty.</p><p></p><p>The striker's extra damage mechanics encourage the opposite. A target who has been designated as a quarry, or who is flanked, has incentive to get away from whoever quarried or flanked them, so as to avoid suffering penalties.</p><p></p><p>They're the same only in the sense that they both involve choosing a foe to suffer a disadvantage. The means of choosing the foe, the disadvantage suffered, and the tactical consequences that flow from that decision are entirely different.</p><p></p><p>They're different, and its ok to prefer mechanical differences, but where your argument drives us batty is when you assume that a lack of full fledged mechanical sub systems somehow translates into tactical similarity. This is not the case.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4521396, member: 40961"] They really don't play the same. At all. A defender marks someone in order to force a confrontation. The mark influences the marked target to stay near them, or attack them, or else suffer some penalty. The striker's extra damage mechanics encourage the opposite. A target who has been designated as a quarry, or who is flanked, has incentive to get away from whoever quarried or flanked them, so as to avoid suffering penalties. They're the same only in the sense that they both involve choosing a foe to suffer a disadvantage. The means of choosing the foe, the disadvantage suffered, and the tactical consequences that flow from that decision are entirely different. They're different, and its ok to prefer mechanical differences, but where your argument drives us batty is when you assume that a lack of full fledged mechanical sub systems somehow translates into tactical similarity. This is not the case. [/QUOTE]
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Forked Thread: Did 4e go far enough or to far?
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