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Forked Thread: DMs - No one cares how long you worked (was: Rant -- GM Control...)
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<blockquote data-quote="S'mon" data-source="post: 4647325" data-attributes="member: 463"><p>Hmm, players should certainly appreciate effort the GM puts into stuff that makes the game more fun for the players.</p><p></p><p>Sometimes though the GM is primarily a world-builder, and puts a lot of effort into creating an intricate setting, but this does not translate into at-table fun. In those cases I don't think players are obliged to heap praise on the GM. Particularly if his efforts detract from time spent on stuff that would make for the players enjoying the game more.</p><p></p><p>Another example is 3e stat blocks. The GM may put a lot of effort into creating 'correct' stat blocks for eg templated monsters & multi-class NPCs. The players might well be a lot happier with ad hoc numbers that are tailored to making the game interesting and fun for them, not stat blocks which are objectively 'correct' per the rules. I know I'd rather have my 1st level PC fight an 18 hp CR 2 ogre doing 1d10+4 damage, than the 'correct' monster manual ogre, for instance.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4647325, member: 463"] Hmm, players should certainly appreciate effort the GM puts into stuff that makes the game more fun for the players. Sometimes though the GM is primarily a world-builder, and puts a lot of effort into creating an intricate setting, but this does not translate into at-table fun. In those cases I don't think players are obliged to heap praise on the GM. Particularly if his efforts detract from time spent on stuff that would make for the players enjoying the game more. Another example is 3e stat blocks. The GM may put a lot of effort into creating 'correct' stat blocks for eg templated monsters & multi-class NPCs. The players might well be a lot happier with ad hoc numbers that are tailored to making the game interesting and fun for them, not stat blocks which are objectively 'correct' per the rules. I know I'd rather have my 1st level PC fight an 18 hp CR 2 ogre doing 1d10+4 damage, than the 'correct' monster manual ogre, for instance. [/QUOTE]
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Forked Thread: DMs - No one cares how long you worked (was: Rant -- GM Control...)
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