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Forked Thread: DMs - No one cares how long you worked (was: Rant -- GM Control...)
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<blockquote data-quote="Alan Shutko" data-source="post: 4647359" data-attributes="member: 23694"><p>I think an assumption that's been left unstated here is that a DM should enjoy the prep work, and that enjoyment helps mitigate the fact that the DM does more prep work than players.</p><p></p><p>In order for that to work, the players have to agree to participate in a game that the DM will enjoy preparing. Unless they do, the group is asking the DM to do potentially a lot of work just to serve them. The DM should enjoy it too!</p><p></p><p>For instance, there are games and campaigns I just don't want to run. I don't ever want to run a 3e game. I have no interest in running a survival horror game. As a group, we all need to come together and that means the DM should make compromises to ensure players have fun at the table, and that players make compromises so that the DM actually enjoys the work he does to ensure the rest of them have fun.</p><p></p><p>The restaurant chef analogy is completely off the mark. I understand that a chef in the restaurant needs to make the food his patrons want. And when people start paying me to DM a game for them, I'll run whatever the hell they want, however they want it. But as long as I'm an unpaid equal at the table, offering to cook or run a game, the options they get are the options I'm going to enjoy too. If they want something else, one of them can step up and run it. (I'm a lot more flexible in what I'll play than what I'll run, exactly because the amount of prep is so much lower.)</p></blockquote><p></p>
[QUOTE="Alan Shutko, post: 4647359, member: 23694"] I think an assumption that's been left unstated here is that a DM should enjoy the prep work, and that enjoyment helps mitigate the fact that the DM does more prep work than players. In order for that to work, the players have to agree to participate in a game that the DM will enjoy preparing. Unless they do, the group is asking the DM to do potentially a lot of work just to serve them. The DM should enjoy it too! For instance, there are games and campaigns I just don't want to run. I don't ever want to run a 3e game. I have no interest in running a survival horror game. As a group, we all need to come together and that means the DM should make compromises to ensure players have fun at the table, and that players make compromises so that the DM actually enjoys the work he does to ensure the rest of them have fun. The restaurant chef analogy is completely off the mark. I understand that a chef in the restaurant needs to make the food his patrons want. And when people start paying me to DM a game for them, I'll run whatever the hell they want, however they want it. But as long as I'm an unpaid equal at the table, offering to cook or run a game, the options they get are the options I'm going to enjoy too. If they want something else, one of them can step up and run it. (I'm a lot more flexible in what I'll play than what I'll run, exactly because the amount of prep is so much lower.) [/QUOTE]
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Forked Thread: DMs - No one cares how long you worked (was: Rant -- GM Control...)
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