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Forked Thread: Do nonmagical 1/day abilities damage suspension of disbelief?
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<blockquote data-quote="hong" data-source="post: 4341580" data-attributes="member: 537"><p>Of course we're justifying design, good or bad, on the basis of what DMs, good or bad, do. It's called aversion to risk.</p><p></p><p>Just as if you were a total Renaissance man, well-versed in all things under heaven and earth, then you wouldn't need published settings, a formal ruleset, and all the other trappings of what makes for a "roleplaying game". You can make it all up, and have it work. Us mere mortals, stuck in the purgatory of our failings, need things like this to make up for it.</p><p></p><p></p><p></p><p>I have seen it called "encounter based balance". Such an excellent phrase, isn't it?</p><p></p><p></p><p></p><p>The subtle ones that bad DMs who call such encounter design "the world runs on its own" or "I'm doing this because I have to challenge you" would feel compelled to use. Or maybe they're not bad after all.</p><p></p><p></p><p></p><p>So. Tell me about RIFTS.</p><p></p><p></p><p></p><p>They do not codify any lack of choice that would have occurred in practice. This is about a conceptual issue, not a practical one. That you call this "bad DMing" is indicative of... something, I'm not sure what.</p><p></p><p></p><p></p><p>Well, as long as you're having fun.</p></blockquote><p></p>
[QUOTE="hong, post: 4341580, member: 537"] Of course we're justifying design, good or bad, on the basis of what DMs, good or bad, do. It's called aversion to risk. Just as if you were a total Renaissance man, well-versed in all things under heaven and earth, then you wouldn't need published settings, a formal ruleset, and all the other trappings of what makes for a "roleplaying game". You can make it all up, and have it work. Us mere mortals, stuck in the purgatory of our failings, need things like this to make up for it. I have seen it called "encounter based balance". Such an excellent phrase, isn't it? The subtle ones that bad DMs who call such encounter design "the world runs on its own" or "I'm doing this because I have to challenge you" would feel compelled to use. Or maybe they're not bad after all. So. Tell me about RIFTS. They do not codify any lack of choice that would have occurred in practice. This is about a conceptual issue, not a practical one. That you call this "bad DMing" is indicative of... something, I'm not sure what. Well, as long as you're having fun. [/QUOTE]
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Forked Thread: Do nonmagical 1/day abilities damage suspension of disbelief?
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