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Forked Thread: Do nonmagical 1/day abilities damage suspension of disbelief?
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<blockquote data-quote="GnomeWorks" data-source="post: 4341886" data-attributes="member: 162"><p>Nah. Just difficult.</p><p></p><p>And since we're throwing proverbs around, nothing worth doing is easy.</p><p></p><p></p><p></p><p>Nothing wrong with tokens. <em>Iron Heroes</em> was fantastical.</p><p></p><p>And what's wrong with the complex set of conditions? If they're how you excel in combat, if they're how you get that big attack off, then clearly you would figure out how to set it up and perform the necessary steps to do so.</p><p></p><p></p><p></p><p>You mention the playability/versimilitude scale. Sure, there is a line that has to be drawn. 4e has drawn it in a rather specific spot. Some folk don't like that - myself included.</p><p></p><p></p><p></p><p>That sounds incredibly dismissive of other games...</p><p></p><p>Plenty of folk play games other than D&D. Just depends on what you're looking for. If 4e fails to deliver what you want, why not look elsewhere? Never hurts to try out new things.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 4341886, member: 162"] Nah. Just difficult. And since we're throwing proverbs around, nothing worth doing is easy. Nothing wrong with tokens. [i]Iron Heroes[/i] was fantastical. And what's wrong with the complex set of conditions? If they're how you excel in combat, if they're how you get that big attack off, then clearly you would figure out how to set it up and perform the necessary steps to do so. You mention the playability/versimilitude scale. Sure, there is a line that has to be drawn. 4e has drawn it in a rather specific spot. Some folk don't like that - myself included. That sounds incredibly dismissive of other games... Plenty of folk play games other than D&D. Just depends on what you're looking for. If 4e fails to deliver what you want, why not look elsewhere? Never hurts to try out new things. [/QUOTE]
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Forked Thread: Do nonmagical 1/day abilities damage suspension of disbelief?
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