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Forked Thread: Fix Stat Polarity
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<blockquote data-quote="keterys" data-source="post: 4697547" data-attributes="member: 43019"><p>I think the only other thing of real note I said in the thread was:</p><p>Yeah - at the moment I'm thinking start at +5, increase by 1 at 5/15/25 and 11/21. Always on odd numbers, so doesn't stack with the even numbered +1s and it'd catch the hit # a little bit.</p><p></p><p>Then we found out WotC had done part of that patching job (+1 at 1st, 15th, and 25th from expected baseline, eerily similar) with their new expertise feat and tangented into discussing that.</p><p></p><p>I would have posted a topic myself, but I noted it covered a lot of the ground of this topic which I found when I went to post mine: <a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/251435-house-rule-maximised-chance-hit.html" target="_blank">http://www.enworld.org/forum/4e-fan-creations-house-rules/251435-house-rule-maximised-chance-hit.html</a></p><p></p><p>I think gaining the hit on the odds is definitely better. It does weigh levels 11 and 21 down more, but I suspect I'm more okay with that than you are. A feature rather than a bug, as it were.</p></blockquote><p></p>
[QUOTE="keterys, post: 4697547, member: 43019"] I think the only other thing of real note I said in the thread was: Yeah - at the moment I'm thinking start at +5, increase by 1 at 5/15/25 and 11/21. Always on odd numbers, so doesn't stack with the even numbered +1s and it'd catch the hit # a little bit. Then we found out WotC had done part of that patching job (+1 at 1st, 15th, and 25th from expected baseline, eerily similar) with their new expertise feat and tangented into discussing that. I would have posted a topic myself, but I noted it covered a lot of the ground of this topic which I found when I went to post mine: [URL]http://www.enworld.org/forum/4e-fan-creations-house-rules/251435-house-rule-maximised-chance-hit.html[/URL] I think gaining the hit on the odds is definitely better. It does weigh levels 11 and 21 down more, but I suspect I'm more okay with that than you are. A feature rather than a bug, as it were. [/QUOTE]
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Forked Thread: Fix Stat Polarity
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