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Forked Thread: Fixing Multiclassing v0.2 (to New Getalt Concept)
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<blockquote data-quote="Stalker0" data-source="post: 4462897" data-attributes="member: 5889"><p>My question is...is this intended to be like previous gestalt systems (which is an increase in every character's power) or is it intended to be balanced against nonmulticlassers?</p><p></p><p>If its the latter, this system allows character much stronger than normal ones.</p><p></p><p>Take the fighter for example. I can gestalt into rogue, and for the loss of +1 attack bonus, I gain +1 to refex (which is a better defense in my opinion), +2d6 damage on many of my attacks, and the rogue's riposte at-will.</p><p></p><p>Or I could take the cleric one, and heal myself in combat twice per encounter. That's a huge benefit.</p><p></p><p>I think the system is well written and solid, but it is a power increase, and is not balanced with nonmulticlassers. If that's the intent, then good job, if not, it needs some rework.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4462897, member: 5889"] My question is...is this intended to be like previous gestalt systems (which is an increase in every character's power) or is it intended to be balanced against nonmulticlassers? If its the latter, this system allows character much stronger than normal ones. Take the fighter for example. I can gestalt into rogue, and for the loss of +1 attack bonus, I gain +1 to refex (which is a better defense in my opinion), +2d6 damage on many of my attacks, and the rogue's riposte at-will. Or I could take the cleric one, and heal myself in combat twice per encounter. That's a huge benefit. I think the system is well written and solid, but it is a power increase, and is not balanced with nonmulticlassers. If that's the intent, then good job, if not, it needs some rework. [/QUOTE]
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Forked Thread: Fixing Multiclassing v0.2 (to New Getalt Concept)
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