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Forked Thread: Healing Surges: Let's see them in Action!
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<blockquote data-quote="Hussar" data-source="post: 4635864" data-attributes="member: 22779"><p>But, it doesn't happen every fight, or every 5 minutes of downtime because healing surges are limited per day. </p><p></p><p>You burn three healing surges in the 5 minute break, those are 3 less that you have the next time around.</p><p></p><p>For those quibbling with my examples, perhaps a better use of your time would be to find counter examples. After all, like I said, it's perfectly in keeping with 4e mechanics for Frodo to burn his healing surges and then turn around and claim it was his armor that saved him. </p><p></p><p>And, "piles o' hit points" doesn't really work either. Unless you going to start claiming double digit levels for these characters of course. </p><p></p><p>Subdual damage? Really? That's the counter argument?</p><p></p><p>Let's have some more examples then. So far I'm 10 to 2. Let's run up the lead a bit before I go to bed.</p><p></p><p>11. The protagonist in Desperado is shot in the arm, gets sewn up by Selma Hayak, sleeps it off and is right as rain the next day. No problems shooting anyway. </p><p></p><p>12. Reese in The Terminator, gets beaten the crap out of, and chucked in jail. They escape the Terminator and hide out in a hotel. Next morning, completely ok, no problems. Talk about the healing powers of nookie.</p><p></p><p>13. In Game of Death, Bruce Lee wades through a sea of mooks, gets pummeled very nicely by Kareem Abdul Jabbar, shakes it off and carries on. And of course, let's not forget Enter the Dragon with Chuck Norris. Does he even get to sleep that one off?</p><p></p><p>Look, I'm not saying you cannot do this in 3e. I'm totally not saying that. Of course you can. Being able to model it in 3e does not preclude being able to model it in 4e. My entire point is that people keep claiming that 4e's hit point recovery rules are impossible to narrate. Yet, I've shown 12 examples, and two more have been provided which show pretty decent ways to narrate 4e's hit points.</p><p></p><p>You think 3e does it better? Great. I've got no beef with that. My specific beef is the idea that you cannot narrate 4e mechanics. That the mechanics are so abstract that they defy narration.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4635864, member: 22779"] But, it doesn't happen every fight, or every 5 minutes of downtime because healing surges are limited per day. You burn three healing surges in the 5 minute break, those are 3 less that you have the next time around. For those quibbling with my examples, perhaps a better use of your time would be to find counter examples. After all, like I said, it's perfectly in keeping with 4e mechanics for Frodo to burn his healing surges and then turn around and claim it was his armor that saved him. And, "piles o' hit points" doesn't really work either. Unless you going to start claiming double digit levels for these characters of course. Subdual damage? Really? That's the counter argument? Let's have some more examples then. So far I'm 10 to 2. Let's run up the lead a bit before I go to bed. 11. The protagonist in Desperado is shot in the arm, gets sewn up by Selma Hayak, sleeps it off and is right as rain the next day. No problems shooting anyway. 12. Reese in The Terminator, gets beaten the crap out of, and chucked in jail. They escape the Terminator and hide out in a hotel. Next morning, completely ok, no problems. Talk about the healing powers of nookie. 13. In Game of Death, Bruce Lee wades through a sea of mooks, gets pummeled very nicely by Kareem Abdul Jabbar, shakes it off and carries on. And of course, let's not forget Enter the Dragon with Chuck Norris. Does he even get to sleep that one off? Look, I'm not saying you cannot do this in 3e. I'm totally not saying that. Of course you can. Being able to model it in 3e does not preclude being able to model it in 4e. My entire point is that people keep claiming that 4e's hit point recovery rules are impossible to narrate. Yet, I've shown 12 examples, and two more have been provided which show pretty decent ways to narrate 4e's hit points. You think 3e does it better? Great. I've got no beef with that. My specific beef is the idea that you cannot narrate 4e mechanics. That the mechanics are so abstract that they defy narration. [/QUOTE]
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