Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Healing Surges: Let's see them in Action!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 4635871" data-attributes="member: 48965"><p>You are correct to a point... in 3e what a HP is does not exist objectively until it is lost. At that point it can represent whatever the DM wants to describe it as, in the moment that a type of damage is taken. Now barring extreme, adn downright stupid, examples like Mike Mearls uses with the eye socket and 2 hp's, any Dm with a modicum of common sense can relay a narrative constructed around the damage a 3.x PC takes... As physical by making a simple judgment call on the percentage of hit points the wound takes away from the PC.</p><p></p><p>In 4e, unless you want your games to be as consistently absurd as Mearls example... not so. I can knock an opponent unconscious and have him fighting not to die, yet he is in tip top shape 5 minutes later... or he is able to awake from unconsciousness by being "yelled at" by another warrior. What types of wounds or narrative are these, and how can I describe them at the point the damage is taken so that I do not run into absurd situations? Or am I suppose to wait until they are healed and then describe them as the type of wounds that can be healed by whatever method is employed? I don't run into these problems with 3.5.</p><p></p><p>A better analogy, I can describe both 3e hp's and 4e hp's as a dog, cat, human, etc.... 3e won't do anything particularly noticeable to disuade this notion of what it is, once I describe it... while 4e at times, actively does things a dog, cat or human can't... but only after I've chosen which one it is. It's a purely gamist concept that at times destroys any type of coherent narrative or simulation out the window, unless one is willing to jump through major hoops. 3e just tends to get out of the way.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4635871, member: 48965"] You are correct to a point... in 3e what a HP is does not exist objectively until it is lost. At that point it can represent whatever the DM wants to describe it as, in the moment that a type of damage is taken. Now barring extreme, adn downright stupid, examples like Mike Mearls uses with the eye socket and 2 hp's, any Dm with a modicum of common sense can relay a narrative constructed around the damage a 3.x PC takes... As physical by making a simple judgment call on the percentage of hit points the wound takes away from the PC. In 4e, unless you want your games to be as consistently absurd as Mearls example... not so. I can knock an opponent unconscious and have him fighting not to die, yet he is in tip top shape 5 minutes later... or he is able to awake from unconsciousness by being "yelled at" by another warrior. What types of wounds or narrative are these, and how can I describe them at the point the damage is taken so that I do not run into absurd situations? Or am I suppose to wait until they are healed and then describe them as the type of wounds that can be healed by whatever method is employed? I don't run into these problems with 3.5. A better analogy, I can describe both 3e hp's and 4e hp's as a dog, cat, human, etc.... 3e won't do anything particularly noticeable to disuade this notion of what it is, once I describe it... while 4e at times, actively does things a dog, cat or human can't... but only after I've chosen which one it is. It's a purely gamist concept that at times destroys any type of coherent narrative or simulation out the window, unless one is willing to jump through major hoops. 3e just tends to get out of the way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Healing Surges: Let's see them in Action!
Top