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Forked Thread: Healing Surges: Let's see them in Action!
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<blockquote data-quote="Hussar" data-source="post: 4639521" data-attributes="member: 22779"><p>Well, the Rambo example above is a perfect example of what you are talking about. The character falls off a cliff, is pretty seriously hurt, and then is fine the next day. Bruce Lee movies same. John Carter get's stabbed through the chest and walks away. </p><p></p><p>If your narration is silly and absurd, that's your fault, not the fault of the mechanics. If someone falls off a cliff, get's stabbed in the chest, get's shot, get's slammed by a two ton troll, they die most of the time. Yet, the Tolkien example is a perfect one. Everyone who observes the action thinks he's dead. He's been stabbed in the chest and pinned to the wall by a troll. Not an unrealistic thing to think that he's dead. Yet, they roll him over, he coughs twice and is perfectly fine. No blunt force trauma, no internal injuries. Nothing.</p><p></p><p>Dead to fully functional without any problems whatsoever. </p><p></p><p>So, the DM describes the monster as slamming you to the ground where you lie there unmoving. On the player's turn, he spends his healing surge, gets up and says, "Wow, that took the wind out of me for a second." Done.</p><p></p><p>It gets back to the "A dart tears through your eye, take 2 damage". If you insist on ridiculous narration, then, yes, your narration will be ridiculous.</p><p></p><p></p><p></p><p>This one flies straight up my nostril. I've shown SEVERAL examples from all sorts of sources that you can narrate the action without resorting to comic books or ridiculous examples. Yet, they get completely ignored in favor of scoring points against 4e. </p><p></p><p>Yes, you don't like 4e. I get that. That's fine. But do you really need to resort to insulting, passive agressive examples to make your point? Do you really need to snidely take cheap shots that 4e is somehow "only for children" and "not a serious game"? What joy does that bring you? What benefit do you derive from that?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4639521, member: 22779"] Well, the Rambo example above is a perfect example of what you are talking about. The character falls off a cliff, is pretty seriously hurt, and then is fine the next day. Bruce Lee movies same. John Carter get's stabbed through the chest and walks away. If your narration is silly and absurd, that's your fault, not the fault of the mechanics. If someone falls off a cliff, get's stabbed in the chest, get's shot, get's slammed by a two ton troll, they die most of the time. Yet, the Tolkien example is a perfect one. Everyone who observes the action thinks he's dead. He's been stabbed in the chest and pinned to the wall by a troll. Not an unrealistic thing to think that he's dead. Yet, they roll him over, he coughs twice and is perfectly fine. No blunt force trauma, no internal injuries. Nothing. Dead to fully functional without any problems whatsoever. So, the DM describes the monster as slamming you to the ground where you lie there unmoving. On the player's turn, he spends his healing surge, gets up and says, "Wow, that took the wind out of me for a second." Done. It gets back to the "A dart tears through your eye, take 2 damage". If you insist on ridiculous narration, then, yes, your narration will be ridiculous. This one flies straight up my nostril. I've shown SEVERAL examples from all sorts of sources that you can narrate the action without resorting to comic books or ridiculous examples. Yet, they get completely ignored in favor of scoring points against 4e. Yes, you don't like 4e. I get that. That's fine. But do you really need to resort to insulting, passive agressive examples to make your point? Do you really need to snidely take cheap shots that 4e is somehow "only for children" and "not a serious game"? What joy does that bring you? What benefit do you derive from that? [/QUOTE]
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